The Polish game was Kickstarted last year to the tune of $56,000 and was originally expected to hit early access last fall. We originally dubbed the game a survival sandbox, but the devs are calling it a “survival mmorpg” specifically.
“Gameplay rests on mechanics known from Sandbox productions, in which players have no set down destination, but everyone freely chooses interesting quests and take their paths,” Huckleberry Games says. “At the beginning, player’s everyday responsibilities include collecting firewood, building shelters, hunting small game and hydrating the character’s body. This phase finishes after finding fellow travelers and formalizing an acquaintance through formation of the fraction. Creation of micro-communities guarantees all members benefits inaccessible to a single player. […] A non-linear gameplay and dynamic turn of events will keep every player engrossed in the world of Edengrad for long months.”
Most recently, the studio discussed its new building system with faster construction tools.