Dark and Light’s world is an explorer’s dream come true

    
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Recently, the Dark and Light team posted an interview with… itself, which is a totally normal thing to do. It’s actually a pretty interesting read about the tack that the team is taking with its worldbuilding design, particularly in the first section of the game.

Players will begin their journey in Dark and Light in a 20-area region called The Sacred Path. Here they’ll enjoy protection and resources of one of three capital cities before venturing off to create their own houses and outposts. The devs said that there are plenty of places to explore and secrets to uncover, particularly those floating about in the sky. With about 70 to 100 people per server, the devs expect that everyone will have enough elbow room to explore and build without worrying about the crush of crowds.

“Our main design goals with Dark and Light and The Sacred Path in particular are to create a fantasy world that’s immersive and exciting, with plenty of space for players to just choose a direction to explore in, but with enough content and secrets for players to discover naturally,” the team said. “We didn’t want it to be a theme park where players just visit the same areas in the same order, and we also want to let all players on a server have their own space to create and build in without feeling crowded.”

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Dread Quixadhal

Gee, just like the previous incarnation of Dark and Light, called Settlers of Garanth. Nice impressive world you can aimlessly wander around in, and utterly nothing to actually *DO* in it.

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GiantsBane

My spidey sense is tingling, I could of sworn I remembered another failed mmo that used this exact same name.

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Apollymi

Ugh, another pvp survival sandbox.
/pass

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Ben Stone

Actually there are PvE servers. And you can even have your own solo realm.

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FreecczLaw

The things that are called MMORPGs these days make me sad. Anyway, looks cool, but 100 players per server makes sure I won’t be playing.

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Notorious Rekt

I’m really looking forward to this, I just wish they’d already open EA on Steam.

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Robert Mann

70-100 is too small, and it likely means the world isn’t really as large as I would like. I don’t mind the idea of smaller servers overall, but I’d like to see something like 1000 as a goal, rather than 100.

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Notorious Rekt

People have been debating the size of the map for some time. Check out this post on reddit. If the numbers are right, it’ll be big enough to satisfy your thirst for exploration.

Analyzing and Visualizing the Theoretical Size of Dark and Light’s Game World from dnl

But I agree….the bare minimum should be 500, especially if the world is large. I don’t want to run around feeling like i’m all alone.

Then again, if you want it to feel like real life, perhaps that is best to limit it to 100. After all, how many people would really be running out into the wilds filled with dragons, trolls, etc…

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Robert Mann

If that conjecture is true whatsoever, there would be NO reason to limit it to 100 players for this. The two pieces of information (one conjecture from a ‘source’ on a wiki, the other from the developers) conflict.

It might be true, but if it is that’s just evidence that the developers have an even bigger problem… because now every person apparently needs 70km2 of land to not feel crowded. Seems unlikely.

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Notorious Rekt

Agreed. If it’s true, the world will be extremely vast and very unlikely to run into any player.

Perhaps this 100 person limit is only for the early access?

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Robert Mann

That would sound much better. Sadly, we won’t know without dev clarification on the issue… or without waiting to see.

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Dug From The Earth

Something these survival games dont get

Exploring to find more resources… ISNT fun for explorers.

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Blood Ravens Gaming

They lost me at “survival”. I am not looking for another Survival MMO. I want the essence of what Dark and Light was before… a sandbox MMO!

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Warking

Its a small scale mmo in a fantasy format. Its still a sandbox. The only difference is population size.

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Johnny

Aww…. 70 to 100… I’ve lost some interest in it now that I know it’s not an MMO. I like how its all intergrated and you will meet new people in each area though. But still… nothing like those huge crowds and random massive raids in MMOs.

The only saving grace for this in my opinion is the possible exploring. Will have to see how well the world is designed.