Crowfall on mini-class disciplines, guilds, communication, and the dawning of campaign worlds

    
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Crowfall’s Mark Halash and Thomas Blair are back with another Q&A video for the game with questions provided by backers. Starting off, Blair says that the “big world” push ArtCraft began half a year ago has more or less accomplished what the team wanted, and now it’s ready to move on to campaign worlds.

“We’re adding at a lightning pace,” he says by way of explaining some of the testing issues the game’s suffered earlier this month, but the studio’s in more of a polishing phase now. Also among the highlights?

  • “Guilds are pretty standard,” with the exception of sub-guilds. Eventually, guild tools beyond the community chest will be expanded.
  • No progress on mounts and caravans yet. The Campaign Worlds are slated for dev time first.
  • The Bard is a discipline right now instead of a class as the team is experimenting with how it all works. Classes have more overhead (like animations), whereas disciplines are fairly cheap to roll out, plus more players can take advantage of the new content. “We’re not done yet” with disciplines, Halash says.

Today, ArtCraft also put up a post clarifying the current state of the game and its communication plans.

“We are still in ‘pre-alpha,’ but it’s a far cry from where we started,” Todd Coleman tells backers. “We inch ever closer to calling the game ‘alpha’, scaling that test with more players into ‘beta’, and then launching it in multiple countries and multiple languages. Once we are officially ‘live’, the manner and cadence of our community and development-related communications will change. It’s inevitable. We’ll shift to a model that is more traditional for a commercial MMO; you’ll see more information about what is happening IN the game, and what we are planning to add TO the game, and far less about WHO we are (the development team) and HOW we do what we do.”

In the meantime, he asks for patience as less-important information about the game isn’t translated into multiple languages immediately while development continues.

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