Lawbreakers nerfs a bunch of abilities post-launch

    
6

When one looks at a gravity-challenged game like Lawbreakers, one cannot help but wonder when the devs will add an update where your characters will have to fight a “nausea” meter while spinning and flipping through the air like some demented carnival ride.

No nausea meter yet, but the team did put out a small post-launch patch last week that adjusted downward (read: nerfed) some abilities that turned out to be a wee bit overpowered. These include the Harrier’s Convergence skill and the Wraith’s Wasp Sting. Gunslingers also felt the nerf bat pretty hard, but they did get a new mechanic that grants them a warp charge for every omega headshot. We assume that if you play the game, you’ll understand the words in the previous sentence.

Lawbreakers has been struggling with low numbers and rankings ever since the shooter’s launch several weeks ago. Boss Key CEO Cliff Bleszinski recently said that streaming the game during testing hurt its prospects.

Source: Patch notes
Previous articleShroud of the Avatar works on replacing placeholder scenes
Next articleBreakaway shows off its competitive side in a new trailer

No posts to display

6 Comments
newest
oldest most liked
Inline Feedback
View all comments