So what changes are next? Medicine Operatives and Sawbones Scoundrels are going to have to contend with some changes with their healing skills, including nerfs to heals-over-time and buffs to direct healing. “Overall, the majority of the healing reduction was aimed at the Operative’s/Scoundrel’s heal-over-time abilities, which are usually more prone to over-heal,” the team noted.
Oh don’t you start snickering, Mercs and Commandos — you’ve got some tweaks coming your way too. The team decided that Bodyguards and Combat Medics were “overperforming,” and thus are doomed to a string of nerfs designed to make the builds less J.D. from Scrubs and more Doug from Scrubs.