Hopefully if you’re reading Massively OP, you’re not the type of player who holds a grudge against multiplayer games. For those who do, however, Sea of Thieves hopes to break down any preconceived stigma with its fun approach to multiplayer gaming.
“We want to make it more welcoming, more friendly,” Senior Designer Shelley Preston said in this week’s dev video. “We wanted to bring people in to this nice kind of environment and hopefully turn around some of those expectations or preconceptions that they got about multiplayer.”
Sea of Thieves has put a lot of thought into its style of multiplayer, nixing friendly fire in favor of a “sacred” crew bond and giving players the option to dip their toes in the waters with a small two-player ship before graduating to the larger varieties. And if there’s a non-cooperative player on your crew? You can all vote to lock them in your ship’s brig until they behave. Seriously. Check it out after the break!