Star Trek Online’s secret weapon may be in its episode design

    
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One Gamasutra writer’s return to Star Trek Online created a (ahem) discovery that this MMO contains a great wealth of storytelling thanks to its episodic design.

“The quality of its narrative is uneven, but mostly good and mostly very Trek-y,” the author writes. “The best parts of the game are those that manage to go beyond mere combat to tell an interesting story about Trek’s weird, wonderful galaxy.”

Experienced players will back her up on these observations, which continue to note how STO takes up plot threads from the show and continues them in unexpected and interesting ways. The format of the missions as “episodes” allows for a longer and more narratively rich story to be told, which stands in stark contrast to many other MMOs on the market (which is why, of course, that we praised this aspect as to why STO is an underappreciated game).

STO succeeds in large measure because it manages to nail Star Trek’s tone so well, using its limited suite of mechanics and UI tools in creative ways to capture that spirit,” the author said.

Source: Gamasutra
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