Massively OP’s Best of 2017 Awards: Best MMO Crafting of 2017


Massively Overpowered’s end-of-the-year 2017 awards continue today with our award for Best MMO Crafting, which was awarded to Landmark last year (and no, we didn’t know it was about to be canned at the time, which just made it that much sadder). Once again, we’ve opted to include pre-2016 MMOs, as long as they were actively updating in this calendar year. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!

The Massively OP staff pick for Best MMO Crafting of 2017 is…


Andrew Ross (@dengarsw): Ugh, so, as some of you may recall, MJ and I fought tooth and nail for Landmark last year. And now it’s gone and nothing really scratches that itch in the MMO-sphere (sorry Trove, I don’t do Minecraft either due to those Lego graphics). I’ll vote for Mortal Online because I remember it being super hard but actually being a little more realistic than crafting in most other games. That’s all I got this year. If you need me, I’ll be in Fire Emblem Heroes crafting heroes, or maybe popping my head back into Fortnite building an escape route down a mountain of doom and waiting for Crowfall.

Brendan Drain (@nyphur): After all these years, still EverQuest II.

Brianna Royce (@nbrianna): I’m letting MJ and Brendan sway me: I’m constantly disappointed by crafting in my favorite modern MMORPGs, either because the process is boring or because the product is pointless in the game. That isn’t the case for EverQuest II, so it gets my nod, even if it’s older than the hills. (But secretly I’m just waiting for Camelot Unchained and Crowfall.)

Eliot Lefebvre (@Eliot_Lefebvre): Final Fantasy XIV. Considering that pretty much every other game still has crafting that consists of “check off ingredients and let a bar fill up while you wait,” this is… kind of a shoo-in, huh?

Justin Olivetti (@Sypster): Elder Scrolls Online. Just heard good things about this game’s crafting, and I’m happy to see that the studio added housing crafting this year. FFXIV should get a good nod as well.

MJ Guthrie (@MJ_Guthrie): Without SWG or Vanguard, EverQuest II still has the best crafting. Although I still prefer it back when it had subcomponents and levels of quality, you do still have to pay attention and be active in the process. You can add more stats with a chance to fail thatnks to the AA prestige Experimentation. Also, what other games have full story signature quest lines and crafting dungeons?

Tina Lauro Pollock (@purpletinabeans): Mortal Online can have my vote here: I love the richness and realism behind the game’s crafting mechanics, so it is deserving of a nod. Realistic properties in isolation will always make me happy, but the way these materials combine to affect the final item properties is truly amazing. Weapons are appraised for more than just their damage numbers.

EverQuest II won our award for Best MMO Crafting of 2017. What’s your pick?

Reader poll: Which MMORPG has the best crafting of 2017?

  • EverQuest II (15%, 83 Votes)
  • Mortal Online (2%, 11 Votes)
  • Final Fantasy XIV (19%, 106 Votes)
  • Elder Scrolls Online (16%, 89 Votes)
  • EVE Online (6%, 33 Votes)
  • Wurm Online (3%, 16 Votes)
  • Trove (1%, 3 Votes)
  • Black Desert (6%, 33 Votes)
  • Guild Wars 2 (8%, 45 Votes)
  • World of Warcraft (2%, 11 Votes)
  • SWTOR (1%, 3 Votes)
  • RIFT (0%, 2 Votes)
  • ArcheAge (2%, 10 Votes)
  • RuneScape (1%, 4 Votes)
  • LOTRO (3%, 15 Votes)
  • Albion Online (1%, 6 Votes)
  • Secret World Legends (0%, 1 Votes)
  • Path of Exile (1%, 5 Votes)
  • Revelation Online (0%, 0 Votes)
  • TERA (0%, 1 Votes)
  • Skyforge (0%, 0 Votes)
  • Neverwinter (0%, 1 Votes)
  • DDO (2%, 12 Votes)
  • Star Trek Online (0%, 0 Votes)
  • Blade and Soul (0%, 1 Votes)
  • Riders of Icarus (0%, 0 Votes)
  • DC Universe Online (0%, 1 Votes)
  • Warframe (1%, 5 Votes)
  • Elite Dangerous (1%, 3 Votes)
  • Nothing (7%, 40 Votes)
  • Something else (tell us in the comments!) (3%, 14 Votes)

Total Voters: 554

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Poll options include all games nominated plus other games we thought would be worthy.


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Brad J

Still Star Wars Galaxies!!!

Jerel Shirts

haven and hearth i feel worth a mention

Joe Seabreeze

The one that doesn’t have crafting. ;) Seriously, crafting is my least favorite part of an mmo. I just feel that no one designs it right, and it’s usually a huge part of the game. When I spend half my time in a game collecting and managing useless items, you might as well call it a waste management simulator. Boring!

Kickstarter Donor
Emmanuel Carabott

no one mentioned the repopulation? deep crafting system, with material quality levels, expansive system, learning curve potentially more step then eve online. granted its still in development but in terms of crafting definitely blows a lot of these choices out of the water in my humble opinion


It’s EQ2. I don’t see any question of that. And that’s a little sad, because EQ2’s tradeskilling isn’t actually that interesting.


No choice for ultima online? =( A travesty right there.

Also, who is the one person who voted blade and soul!?


There’s actually people voting for LotRO?! Lol, poor devils have absolutely no idea.

Kickstarter Donor

I actually like Mortal Online. You can’t just look up a recipe on the wiki, but you have to find ingredients and test them out. Which wood makes the best bows? What ratio of which foods heal or help you gain weight the best? It made it fun (and sometimes frustrating!). At the time I played, over a year ago, the best potions in the game still were not discovered. I think one guild’s cook found some really good food and I guess his guild had a slight advantage in PVP.


I’m sorry, it’s (almost over) 2017 and the best crafting is still Star Wars Galaxies.

Robert Mann

eq2 has simplified, although it is still stronger than 99.999999999999% of themepark games, and many sandbox games. That said, the quality levels, effects, sub-components, and other things have been showing up in many of the newer sandbox games, and thus I think that, despite the early access/beta for them in the MMO areas, those games are the winner right now. Simply put, EQ2 is downturning involvement while others are making it more complex.

Add things like regional materials and other factors… and I’m hopeful that we can see a few more games take crafting seriously.

I’m going to pass though. Everything is still just gather materials, wait for a time, with maybe a tiny gimmick. YAWN. Oh, wait… economy. Gold. YAWN YAWN. That’s not crafting, that’s a profit system.