Massively OP’s Best of 2017 Awards: Best MMO Expansion of 2017


Massively Overpowered’s end-of-the-year 2017 awards continue today with our award for Best MMO Expansion or Update of 2017, which was awarded to World of Warcraft: Legion last year. And like last year, 2017 had plenty to choose from! Every update and expansion to an MMORPG was eligible, as long as it launched in this calendar year, although honestly we had so many strong full-scale expansions that the updates barely stood a chance!

The Massively OP staff pick for Best MMO Expansion or Update of 2017 is…


Andrew Ross (@dengarsw): From an outside perspective, Stormblood. I have Morrowind installed despite not having any nostalgic references for me to lure it in (just bears), but the hype and intensity of the player-base is infectious. I actually just “maybe”-ed to play it with real life friends of a friend since I keep hearing the story’s pretty good.

Brendan Drain (@nyphur): Guild Wars 2: Path of Fire.

Brianna Royce (@nbrianna): Just Path of Fire’s mounts, all by themselves, push Guild Wars 2’s second expansion to the front of this year’s top expansions, and that’s saying a lot since I also loved Morrowind and can only salute Stormblood for its solid performance. But of course, Path of Fire had much more than mounts; it’s also now got the most stunning landscapes in any MMORPG. I’ve had to grit my teeth over some of ArenaNet’s shenanigans this year, but Path of Fire deserves this crown.

Eliot Lefebvre (@Eliot_Lefebvre): Final Fantasy XIV Stormblood does everything that FFXIV’s first expansion did right over again, does several more things right on top of that, produces a better story and more engaging systems, and generally massively improves the game while keeping the same core loops that people have been enjoying for years now. It’s a picture of what a big boxed expansion should be. Runner-up: The Elder Scrolls Online: Morrowind.

Justin Olivetti (@Sypster): Morrowind. Bringing back one of the most iconic and beloved Elder Scrolls settings was a great decision, as was the new Warden class and allowing players to start a new character in that region instead of having to level through a lot of old-world content.

Larry Everett (@Shaddoe): It’s expected that I’m going to say Morrowind, and that’s exactly what I’m going to say. I think this expansion to the game really breathed new life into the game, and it also expanded the game’s lore and gameplay options. It introduced instanced PvP and more group PvE, too. I played through the main storyline more times than I played through any other series of quests in the whole game. It was very entertaining, and engaging despite being pretty much the same everytime I ran through it.

MJ Guthrie (@MJ_Guthrie): I give best expansion to Warframe’s Plains of Eidolon. Instead of just offering more content, this expansion literally expanded the scope of the game by leaps and bounds, driving it into open world territory. For second place I nominate Guild Wars 2’s Path of Fire simply because by adding in really fun mounts, the game actually enticed me back in to play after never catching my interest over the years!

Tina Lauro Pollock (@purpletinabeans): Oh come on… you know my vote already, don’t ya?! I have to give it to Guild Wars 2 Path of Fire: The mounts are incredible and enhance my play experience for not only expansion-specific content but central Tyrian and Heart of Thorns zones. The story quality has improved significantly and there was so much of it that it took me a clear two months to finish writing about it all – phew! The nostalgia factor has been immensely positive and doesn’t seem to be going anywhere in Season 4 too. This was a quietly confident release for ANet that made no bold promises and simply delivered on what was promised.

Guild Wars 2’s Path of Fire won our award for Best MMO Expansion or Update of 2017. What’s your pick?

Reader poll: Which MMORPG had the best update or expansion of 2017?

  • Guild Wars 2 - Path of Fire (47%, 1,126 Votes)
  • Elder Scrolls Online - Morrowind (8%, 181 Votes)
  • Final Fantasy XIV - Stormblood (9%, 219 Votes)
  • Warframe - Plains of Eidolon (2%, 46 Votes)
  • Black Desert - Kamasylvia (1%, 21 Votes)
  • LOTRO - Mordor (2%, 46 Votes)
  • EVE Online - Lifeblood (0%, 5 Votes)
  • World of Warcraft - Argus (2%, 52 Votes)
  • Path of Exile - War for the Atlas and The Fall of Oriath (2%, 42 Votes)
  • SWTOR - United Forces (0%, 6 Votes)
  • Blade and Soul - Dawn of the Lost Continent (0%, 6 Votes)
  • Star Trek Online - Season 14 (0%, 2 Votes)
  • EverQuest II - Planes of Prophecy (0%, 7 Votes)
  • ArcheAge - Maelstrom (0%, 1 Votes)
  • RIFT - Celestial Storm (0%, 3 Votes)
  • DDO - Mists of Ravenloft (23%, 550 Votes)
  • Elder Scrolls - Housing update (0%, 5 Votes)
  • WildStar - Communities update (0%, 10 Votes)
  • Nothing (2%, 54 Votes)
  • Something else (tell us in the comments) (0%, 5 Votes)

Total Voters: 2,387

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Poll options include all games nominated plus other games we thought would be worthy.


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Georgia Dweller

Ravenloft brings the nostalgia of the 80’s rpg scene that seems all the rage these days. Standing stones is very faithful to the source D&D material the Ravenloft springs from.


For me it was Paths of Fire by default, and although I mostly enjoyed it, I was somehow left with a nagging feeling that Anet didn’t quite learn their lessons from Heart of Thorns.


Mists of Ravenloft is a good addition, but really could have done with a bit more content, but it was overall very enjoyable.
Path of Fire has alot of people liking it, I liked the expansion but it didnt address any of the issues GW2 has as an MMO for me, so shortly after the first PoF update ive parted ways with GW2.


Wow, there’s a lot of GW2 love coming in out of practically nowhere, almost like this made it to a subreddit or something.

Meanwhile Stormblood.

Viktor Budusov

Mordor. It has difficulties and problems, yes. But still Lotro gets another great (actually best :P) storylines, quite good instances and one of the most iconic regions in the LotR lore :)

Robert Mann

Yeah, those mounts are cool looking from the sidelines. Even if GW2 and the MMO status quo isn’t really for me, I have to hand that to them.

That said, since I am a complete outsider to everything here… it’s just those animations that really caught my eye at all, and only due to friends who play.


Stormblood blows all of the other choices out of the water. New dungeons, new raids, new trials, 2 new classes. They had to add loads of new zone instances because there were so many people doing hunts at launch.

Stormblood is the heavyweight champ in terms of delivering oodles of content to its playerbase – PoF isn’t even in the same weight class. I’m actually a bit flabbergasted at how many more votes PoF has than the others. I don’t know what people have been doing to stay entertained in PoF for the past 3 months. Champion farming got boring after about a day.


Not to devolve in an ultimately fruitless debate about personal preferences but, to give you some perspective about why some people would prefer one over the other, I found Stormblood to be a solid expansion but it brought nothing new to the table, whereas PoF tried to break the status quo in many regards.

After finishing Stromblood’s MSQ I was very fast left running through the same old dungeons, and the new additions weren’t enough to keep me interested (and consequentely subbed) for long. In my opinion, PoF delivered a wider array of activities than dungeon delving for a lesser price of entry. There are 9 new specializations to mix up with the base classes what is topping SB’s two new classes and GW2’s mounts are by far superior to what I’ve seen in other MMOs so far, with the added value that it helped revitalize the core game (not to speak about SB’s disappointing underwater feature).

I won’t argue that SB’s instanced content is more solid and better implemented than what GW2 has ever done, but GW2’s real forte rests in its open world content and maps design whose, in return, are blowing SB out of the water. So different strokes to different people. At this point I’m treating ARR as a single player game with some online parts, which is nice to come back to each time a new substantial addition to the story is made, but it doesn’t mean it is a bad game or SB a bad expansion. Far from it in fact, just too conservative for my liking what, once again, could explain why some people would prefer PoF over it.


As I said more than once to my guild mates, raids and dungeons and such are all well and good, but where GW2 really shines is with the open world exploration.



Lucky Jinx

I’m not sure if Rift’s Celestial Storm can be considered as an expansion, but I voted for it because I’ve been liking Starfall Prophecy as a whole a lot more than I ever did Storm Legion or Nightmare Tide. Scatherran Forest is just freaking beautiful zone, bringing the times of first venturing into Silverwood Forest to my mind. I don’t have much experience from Vostigar Peaks as of yet.. I unsubscribed a couple of months after Storm Legion and just recently returned. I have to say all the way until entering Celestial Lands I was having vomit in my mouth, thinking this was a baaaad idea. Now, however, I’m glad I made it through. Things look bright in the sky as they say…


I was gonna say Legion, but then i was reminded by Armsbend that it came out last year. Argus definitely wasn’t an amazing update, but i also haven’t really tried out most of the expansions in the list.

My vote is for Morrowind.