It may not be a show-stealing spectacle, but optimization is a vital aspect of a game’s pre-launch preparations. So let not your eyes be led astray from Project Gorgon’s February 28th patch notes, because the bottom line here is that the game will play nicer with a faster framerate across the board.
To accomplish better performance and stability with the Gorgon client, the team has enabled basic occlusion culling in the outdoor region of Serbule and made an additional tweak that helps framerates out when there is a crowd of players or mobs on the screen at any one time.
Project Gorgon is also enabling the default setting to automatically adjust a quality level for a player’s computer: “This feature helps lower-end PCs find a quality level that gives good framerate, and is especially useful for computers that have good FPS in dungeons but bad FPS in outdoor areas. When your framerate is too low, it will reduce the graphics quality; if it’s high it’ll increase quality.”