Sea of Thieves servers buckle and break under a surge of would-be pirates

    
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Whether you are personally playing it or not, there are a lot of ambitious pirates trying to cram their way into Sea of Thieves with this week’s launch. Unfortunately for Rare, the studio has seen its servers struggle to keep up with the influx of players and perform as expected.

In fact, Sea of Thieves even disabled the ability for new players to join the game yesterday. “For those playing and those joining we are continuing to work on improvements to the game in order to ensure the playing experience will be optimal,” Rare said. “Please be patient as we are working on updates.”

For those who can get in, there’s a rush to be among the first to encounter the kraken and mysterious stranger. Have you been playing over the past day or two? What’s your take so far?

Source: Twitter, Polygon
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socontrariwise

I would wait two weeks, when the gamepass trials run out …
We’ve tried it to today and it was rather frustrating, got sunk immediately by people who saw our sloop at anchor while we tried to find the chicken on the island. Stole the chicken cages (empty). So we couldn’t try to finish the quest.
We respawned, found a treasure chest, another sloop saw us and started chasing. We didn’t manage to outrun them and decided to fight, didn’t do too badly at first but ran out of cannon balls and didn’t know about the end-of-map effect … Sank again. I wouldn’t mind being able to play some of the game and not just keep sailing trying to run or finding ammunition. In the end there are so many ships just out to kill you no matter what, it is limited to just run or fight.

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Sorenthaz

https://www.youtube.com/watch?v=x0KiM8n7e0w Apparently they’ve had over 1 million unique logins and 3-4x the numbers they had during the final scale test (open beta weekend).

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Sorenthaz

The humorous part is they did not one, not two, but three stress tests, one of which was a wide-open beta done in the second to last week before launch.

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Venomlicious

I’m playing on game pass and got in at about 11 p.m. east. You never know what server your on because it is always trying to fill servers. The way it works is one drops the next person logging in goes in his spot. It’s pretty fun and been playing since 1st beta. I just love the sailing and don’t even need to kill anything to have fun.

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Darthbawl

And so begins the typical cycle of game coming out with not enough server capacity due to the massive influx of new people that crucial first/second month or so. Then at some point in the not-too-distant-future people will likely walk the plank and leave and eventually leave a bunch of servers praying for people and turning into ghost towns. Then they downsize the server numbers and merge servers and create a huge mess from that.

Sounds about right, no? [I’m on a great coffee buzz right now LOL]

But seriously, I do wish the game well, it sounds nice, just not really my cup ‘o tea.

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Armsbend

Not in this case – people don’t have a server home on this game. Unless I’m mistaken.

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Sorenthaz

No you’re not mistaken, Sea of Thieves throws you on a random server without any sort of server browser option or ability to host your own.

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MrNude

When you offer pre-sales and seemingly do well. There were a number of players kicking around during the Closed Beta. Then you have an open beta that was from my perspective mostly well received. How do you then not have enough hardware/vm’s running to manage the load…. I just don’t get it. Maybe its an optimization thing, but IMHO I’m leaning more towards too many incoming connections / not enough hardware.

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primal

everyone can play it for free on game pass with the free trials so its probably overloaded it. not worry itll die off quite soon

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Armsbend

Because maybe they anticipate a steep dropoff after a few weeks. In order to keep costs down you don’t waste money on the front end. And hey look – free press saying they are so popular there is a line to get in.

win-win-win-win

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Scotty

Tough to accurately calculate demand for a product when the business model changes so dramatically. They probably expected a pretty sharp drop-off when the product was no longer free, and planned their scale-out rules accordingly.

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MrNude

Given the opportunity I’d lean more on the I’d rather have more than enough space for anyone who wants to give me money to play.