performance

Oh, sure why not.

Gloria Victis trims up performance issues while planning for siege weapons and workshops

Performance is both an important part of any online game and also kind of boring to play around with. So it is a very...
Grassy!

Crowfall improves performance by changing terrain

It's far too early in Crowfall's testing to worry about optimizing the game's frame rate and overall performance, but there's a difference between...
Oh my.

New Bless Online producer’s letter tackles optimization issues and hacking

The saga of Bless Online's turbulent Western release (which we dove into last week) continues with a new producer's letter posted today,...

Interview: Neowiz on Bless Online’s tech, class balance, gems, PvP, and more

Neowiz’s Bless has been the subject of much chatter lately (not least of all my own), with its troubled, let's say,...

Sea of Thieves servers buckle and break under a surge of would-be pirates

Whether you are personally playing it or not, there are a lot of ambitious pirates trying to cram their way into Sea of...
What we do

Camelot Unchained squishes bugs and improves performance in crunch time

The Camelot Unchained team is hard at work bringing the game into a beta state, and that means killing bugs. The good news...
lol

Check out a test drive of DayZ’s new rendering engine

You remember DayZ, don't you? It's not the only survival sandbox on the market any longer, but it's still in early access and...
Goal: murder.

Final Fantasy XIV boasts 5 million registered accounts

Let's start this news item with an important caveat - we don't know how many actual active subscribers Final Fantasy XIV has at...

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