Sea of Thieves players push back against the ruthless PvP culture

If there’s anything that Sea of Thieves is known for months after its spring launch, it’s for the culture of cutthroat PvP that wages nonstop in this pirate game. While Rare may be pleased with that, some players are sick and tired of the endless ganking — and they’re doing something about it.

Polygon reports that it is seeing an increased effort by various corners of the community to create player events that are fun, inclusive, and step outside of the PvP mechanics. These include brigantine races, scavenger hunts, and even a regular game show with prizes.

“We’d already had our share of PvP and just messing people and not being the nicest pirates around when we found people,” said the creators of the Loot and Lore show. “So, we felt like we weren’t really helping the game grow by doing a similar thing. So, instead we became advocates for good behavior and helping people and, you know, just getting people more involved.”

Source: Polygon


The MOP Up: Worlds Adrift makes room for PvE servers (August 12, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapeWorlds Adrift, Destiny 2Starfall OnlineSurvived ByHyper UniverseElswordPirate101War of RightsRagnarok OnlinePerfect World MobileOrbusVRSMITE, and Prosperous Universe, all waiting for you after the break!

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Pathfinder Online promises free trial, open enrollment, and a marketing push

About nine people showed up at a GenCon Pathfinder Online panel this past weekend, during which Paizo CEO Lisa Stevens gave an update on the status of this struggling sandbox MMO.

Stevens said that with 15 major updates under its belt to date and two employees working on the game, Pathfinder Online is on the final stretch to open enrollment. This means a marketing push to get more people into the game, thanks to the hiring of a new marketing director at Piazo with experience promoting games like LOTRO and ArcheAge.

Future milestones for Pathfinder include an enchanting system, various cool factions (river pirates? Sign us up!), deity groups, a new player experience, new art, 30 or 40 additional monsters, more classes (Paladins, Barbarians, and Sorcerers were floated as possibilities), upgrading to the latest version of Unity, rules from Pathfinder 2.0, and a free trial option.

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AdventureQuest 3D readies an epic pirate vs. ninja showdown

Are we really just a month away from September already? That means that there is practically no time to get in our International Talk Like a Pirate Day shopping, decorations, and planning!

Fortunately, AdventureQuest 3D is far more prepared than we. The cross-platform MMO is currently testing its brand-new Pirate class — and should have it ready to go live on the buccaneer holiday in September. The Pirate is the first class in the game to feature dual-wielding weapons, in this case a pair of guns.

This suave class isn’t the only thing in development right now, with the port town of Lolosia being created. And you know what they say, where there’s pirates, there are always ninjas. Got to hit all of those geeky tropes, after all!

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MMO Business Roundup: Steam activity in decline, Sea of Thieves hits 5M players, MapleStory M downloaded 3M times

Time for a quick-and-dirty roundup of some industry news that appeals to the numerologists among our reading audience!

We’ll start with a look at Steam, which is seeing a rather unprecedented drop in active users this year. The count has gone down from an average daily high of 18.5 million players in January to just 15 million per day this past week. Suspects in this dastardly crime caper are the popular PUBG and Fortnite.

Perhaps some of those users are lost in Sea of Thieves? The pirate simulator is crowing over the fact that it just crossed five million players total since the game’s launch this past spring.

Another possibility is that the new MapleStory M has them in its clutches. The mobile version of the hit Asian MMO racked up an amazing three million players in its first week of operation.


‘MMOPEG’ Codename Reality seeks half a million Kickstarter bucks to ‘redefine the MMO genre’

If immersion and realism are what you crave in a new MMORPG, take a look at Codename Reality, another new game in our field of view this week. Europe-based studio Orode Productions just kicked off a Kickstarter for the game seeking $583,981 to build what it says is “the kind of project even the biggest game design companies wouldn’t dare undertake” – a “massively multiplayer online persistent entity game,” or MMOPEG for short. This one’s buy-to-play, with no sub.

Codename Reality is a realistic fantasy/medieval realm in which your actions shape the world,” the devs write in their pitch.

“In other words, we have provided you with the possibility to create its history. We have redesigned the NPC system to better integrate with the realistic feeling and along with this, the death mechanic is more aligned with permanent death than with the classical MMORPG death system. You define the storyline and as such your future is completely up to you. However, with great potential comes great risk. Players can be harsh, and the same goes for the Realm itself. Only those with the skills to predict the consequences of their actions will succeed. Can you rise to the occasion and thrive in the Realm, or will your actions lead to the demise of you and your allies?”

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Sea of Thieves’ Cursed Sails update is live with new sea content, though not kraken and skeleton forts for now

Arr mateys, are you all ready for today’s deployment of Sea of Thieves’ Cursed Sails? Because it’s just gone live with a new video and patch notes to boot. The key part of the update is the campaign itself – and its cursed skeleton ships that basically create a ghostly NPC threat across the game’s seas.

“Pirate dominion on the Sea of Thieves is being challenged, by the dead! Skeletons are taking to the waters in grim galleons, united and spurred on by a mysterious captain. Armed with cursed cannonballs that sow chaos and confusion, the dead make war on the living in Cursed Sails! Watch out for banners on the Outposts, calling you out to battle skeleton ships over the course of three weeks. You can also take a break from the action to investigate the source of the skeleton scourge, following a tale of greed and madness starting with a hint from the Bilge Rats.”

The update’s got the three-person Brigantine and the alliance system too. Rare does note that it’s disabled the kraken and skeleton forts for now as it works out some performance kinks with them. Moreover, “Some players may continue to hear muffled sound after being fired from a cannon,” Rare says, but we think that might be the least of those players’ worries at that point.

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Cursed skeleton ships have been spotted on Sea of Thieves’ horizon

Soon enough you’ll have more to worry about in Sea of Thieves’ oceans than other players and bad-tempered kraken. Rumors have it that the skeletons have completed their seafaring courses and somehow procured a ship or two to bring the fight to you.

The Cursed Sails content update is on its way to the multiplayer pirate simulator, bringing with it “terrifying skeleton ships,” attacks on world outposts, and a new time-limited campaign. To give players another useful tool for this upcoming battle, Rare is adding the new three-person Brigantine ship for a mid-sized group option.

Before all that happens, Sea of Thieves has a few housekeeping issues to address. Patch 1.1.8 arrived on Thursday, bringing the Sunken Curse Bilge Rat adventure to an end, improving the game’s performance, and making the water inside of ships look and move better. Not that you want water to be inside your ship, mind you, but when you’re sinking to your death, at least you’ll be momentarily impressed at the graphics.

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‘Full multiplayer experience’ flies into No Man’s Sky today

There’s no reason to explore the galaxy solo, thanks to today’s massive No Man’s Sky NEXT update. The “full multiplayer experience” has finally arrived in the game, two years after the game’s rocky 2016 launch, and the hype around this title is very real.

Update 1.5 crown jewel most definitely is the four-player multiplayer, which can be enjoyed with friends, strangers, pirates, or wingmen. Special multiplayer missions are now available, as is both text and voice chat. The team is hoping that “epic space battles” emerge from this feature alongside communial bases, farms, and racetracks.

No Man’s Sky is also using the NEXT update as a good excuse to kick off free weekly events and community missions and launch the new Galactic Atlas website. Need even more? How about near-unlimited base building on planets, an optional third-person mode, emotes, character appearance customization, freighter enhancements, rebalanced crafting, procedurally generated tech, an overhauled newbie experience, graphical enhancements, a UI overhaul, and a huge space station marketplace. There’s a lot more, but we’re exhausted just thinking about all this, so make sure to read the patch notes for every last bit of update goodness.

Thinking about picking it up? It’s 58% off at Green Man Gaming right now!

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Multiplayer survival sandbox Outpost Zero hits Steam early access

The super pretty survivalbox Outpost Zero has planted roots in Steam’s early access program. It’s currently $15.99; tinyBuild and Symmetric Games say it’s a fully featured version of the game, though the devs are still working on more mechanics and balancing, particularly in regard to PvP and base raiding. The full launch is expected early next year.

“This Early Access version is a fully featured version of the game. Animals, Pirate Raids, PvP combat, Base Building, Corporations, and Bot AI are all implemented to create a full cohesive survival experience. We will continue to polish and improve these systems over the course of Early Access release. […] In the final version of the game we will be introducing many more powerful and fun Bot AI classes to craft, many additional Pirate Raid mechanics, Flying Vehicles, Massive Battle Mechs, several additional game modes (like horde mode and team vs team base defense), and of course a ton more content, from Equipment and Weapons, Structure types, Animal classes, and more.”

Massively OP’s MJ has been touring the game this summer as part of her deep-dive into multiple survival games for her ongoing column; you can check those streams out below, along with the official quickstart tutorial and trailer.

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The Game Archaeologist: A history of EverQuest’s expansions

I don’t know if EverQuest holds the crown title for the MMO with the most expansions, but I’m sure it’s among the top three if not at the number one spot on that list. It’s astounding to count them up and realize that two dozen expansions have come out for that game between 2000 and 2017. That averages to a little more than one per year!

Today I want to pay tribute to the 24 expansions of EverQuest by going through them, one by one, and seeing how they grew and enriched the game over the past decade-and-a-half. I would also love to hear testimonies in the comments as to which EverQuest expansion you enjoyed the most!

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Arr! Puzzle Pirates: Dark Seas has fully launched on Steam

Arrrr! If Sea of Thieves isn’t doing it for you, maybe you should board a more classic ship, like Puzzle Pirates – specifically, Puzzle Pirates Dark Seas. Puzzle Pirates, of course, has been around for 15 years as an adorable puzzle-oriented MMORPG. Developer Grey Havens has been hard at work on a more PvP-centered version of the game with a new ocean map and a clean economy, and that version, dubbed Dark Seas, has just formally launched on Steam after a stint in early access. Notably, this version is Steam only, whereas the “classic” game also works in-browser; the devs have plenty of fun lined up to get the game’s initial economy rolling.

“In celebration of our Full Release Launch we’re going to have a series of blue grey tournaments and competitions. These festivities will culminate in the opening of the first large island, Melanaster, for blockade on July 14th. We suggest you start recruiting mates and making plans in Parley.”

Did we mention it’s free-to-play? You can dive in right now!

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The Stream Team: Working through Outpost Zero pirate invasions

Massively OP’s MJ can’t seem to get much base building done in Outpost Zero because she keeps being interrupted by rude pirates! She’s not about to let that deter her from building her compound and amassing a robot army. Tune in live at 9:00 p.m. to see how much progress she can (and the alpha itself has) made.

What: Outpost Zero
Who: MJ Guthrie
When: 9:00 p.m. EDT on Wednesday, July 11th, 2018

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