Sea of Thieves straddles the line between solo and group play

    
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going nowhere, going nowhere

As a “shared world adventure game,” Sea of Thieves has a vested interest in promoting its multiplayer setting and encouraging players to partake in social gameplay. But when there will always be a segment of the community that would rather take off and do things solo, how does a developer deal with that?

This is why Rare made sure to include the small “sloop” ship so that soloers and duoers had a viable option for when they didn’t want to or couldn’t group up with others. This doesn’t mean that soloers are exempt from multiplayer battles, however. “It certainly changes the way you approach the game as well,” said the devs. “You might have to be a lot more cautious and stealthy on the ocean.”

Obviously, Rare doesn’t want you to stay in a sloop forever, even though it acknowledges that the challenge of solo play can be quite rewarding. Having the ability to team up with one other person is a “first step” toward manning a five-player galleon, but until and if they choose that, solo players have the freedom to experience the game in their own way.

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