Probably one of my greatest and ongoing criticisms of the MMORPG genre is how developers populate these games with systems that are often cumbersome, complex, and needlessly obtuse. And what frustrates me is that they apparently can’t see it, because they’re often working with these systems day in and out (and have created them), so the systems are second nature to them.
MMOs already have a lot of moving parts and continually add on systems, so there is absolutely no need to make any of it harder than it has to be with bizarre progression mechanics, indecipherable statistics, and other game systems that some dev loved but makes players scratch their heads in confusion.
Have you experienced this? Which MMO system or feature — and feel free to list more than one — is stupidly complex and poorly designed?