Bethesda wants Fallout 76 to last forever

    
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According to Bethesda’s Vice President Senior VP of Marketing Pete Hines, the studio plans for its upcoming Fallout 76 to last until, well, the apocalypse. In an interview with Metro, when asked how long he foresees Fallout 76 lasting, he responds simply, “Forever.” When pressed on the matter, he elaborates, “Well, [people are] still playing . . . Fallout 4 and Skyrim. Those games have been out for four and seven years . . .. So Fallout 76, our timeline is in perpetuity.” He adds, however, that “what that content is gonna be, and what that’s gonna look like, I’m not sure.”

Before Bethesda can figure out what the future of Fallout 76 is going to look like years down the line, Hines says, the studio needs to see what the players want: “Part of our thing is we need to get people in the game and see how they respond. We’ve even taken this approach for past DLC,” he says, pointing back to 2008’s Fallout 3: “The big consume reaction when we launched that game was that they were all upset that it had an ending,” so the studio formulated the game’s third DLC to be one “that removes the ending of the game and allows you to continue on.”

You can read everything Hines has to say about the long-term prospects of Fallout 76, plus myriad other details on the upcoming entry in the popular wasteland-wandering series, in the full interview over at Metro.

Source: Metro via Gamespot
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Weilan

This will fail on arrival, I can sense it – a sandbox game about nothing – no goal or direction, just like Minecraft with better graphics in the Fallout universe.

Mewmew
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Mewmew

If you give people an approximate end date, there are people out there that will say “It has an end date, I’m not going to play it.” So giving an end date is not a good idea even if you feel you know one.

I’m sort of going off sideways a bit here – but I’d like to see more multiplayer games have the ability to play them solo as well. Shroud of the Avatar can last forever because of the ability to play single player – and who knows maybe when they do shut the servers down one day they’ll patch in something to let us play together or have player servers.

I got this semi interesting multiplayer RPG “Grimm: Dark Legacy” which never really caught on with people (and was barely even known and heard of). People used to ask for a single player offline option and I’d argue for them not to add it because that wasn’t the point and purpose of the game. It’s a good thing they listened to those asking for the single player addition, as the game servers closed down due to lack of sales and that single player mode is now the only way to be able to play the game at all.

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Fred Douglas

Yeah, and Adolf wanted to win the war.

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DeadlyAccurate

Well, [people are] still playing . . . Fallout 4 and Skyrim.

That’s because you have an extensive, active, and free modding community. You start putting modding behind a paywall, and you won’t see that level of longterm support.

What, you think Minecraft has lasted this long because the base game is just super awesome?

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Bruno Brito

Considering that patrolling the Mojave makes you wish for a nuclear winter, i’m highly sure that it won’t last forever.

Hell, i’m also sure that this same nuclear winter will be caused by xXxMurderBlodScumxXx or SepirothBRx.

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Grave Knight

Uhg. This gives me some bad vibes. Like “why do we need a Fallout 5 when there is Fallout 76” vibes (kind of like why they haven’t made a new GTA).

Serrenity
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Serrenity

But they also confirmed Elder Scrolls VI, so I don’t think that’s a super big concern.

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Armsbend

Rockstar has been focused on RDR.

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McGuffn

Where’s Warcraft 4, Bethesda?!

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Nick Martin

So, basically their way to enter the “online service” marketplace of GTA Online, Destiny 2, Anthem, etc.?

Spoiler… it will fail. The rush to create these perpetual games have a huge problem in that they are all trying to divide a market base that doesn’t tend to grow that much. Fans of MMOs are all aware of the problem, as more and more games tried to enter into the same space, with publishers trying to “be the next WoW” and grow to that number.

If they want it to last forever and be “the game” it will come at the expense of playtime in others. And there is plenty of evidence in recent sales that point more towards players wanting single player experiences over these services (looking at, say, basically everything Sony or Nintendo have done with their releases). If they’re only interested in chasing revenue, it will work on a short term, but I’m willing to bet in 6-months that it will be a ghost town, and “forever” will end up being a 18 months, tops, before the kill it

deekay_000
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deekay_000

hint: gta is is on a whole other plane of existence compared to wow in terms of playerbase and profitability. the install base alone before online MTs completely blow’s wow’s out of the water.

next wow? pls. no one is trying to emulate or reproduce wow anymore.

crowstwo
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crowstwo

Fallout is my all time fav franchise but how things are looking atm, I don’t think I will buy this installment.
Usually when a new Fallout game is announced, I jump on the pre-order ASAP.
Now, I will wait and see if this will be next GTA:O before making a decision.

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xanadox

So if they close servers, will this be misleading advertising?

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Greaterdivinity

“We want to do X” and “We promise X” are two different things.

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xanadox

Quote:
GC: Yes it does. Well that’s great to hear. I assume Fallout 76 is the most games as a service of the two, so how long do you envisage that lasting? PH: Forever.
———————
How much money have you spent on MMOs that you cant play?Knowing it will not be closed will benefit the sales (that’s why I think it’s advertising, like the whole interview).

One important thing when we are talking about game as a service is how long the game is going to be online. Let’s think about Wildstar, CoX, …..

If Bethesda’s Vice President says this game is going to be online forever I think it’s a clear promise and an engagement of the enterprise itself.

I know it is unlikely to achive that, but, as long it lasts more than me, it will be ok (for me)

Serrenity
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Serrenity

“….it’s a clear promise.”

Ehh, maybe to you personally. But your personal interpretation and the legal interpretation are going to be very different. He even says “Envisage (I’m assuming that’s a typo of “envision”) which isn’t a promise – a vision is not a commitment.

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Bruno Brito

You do realize that this is why everything that companies speak comes with PR, right? So your point of view hold no ground against them.

We get your point, but this is not the case. They promised nothing, because they’re not that stupid.

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Denice J. Cook

Let’s hope this “forever” doesn’t wind up resembling Bungie’s “10 year map” for Destiny 1. ;)

And are they actually allowing Fallout 76 to be modded? That’s a lot of what keeps Skyrim going these days.

xpsync
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xpsync

Exactly what crossed my mind, Destiny promise, all over again.

latorn
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latorn

While I too am skeptical, we must remember they are completely different companies. Let’s not let the shortcomings of Bungie help predict the future of Bethesda’s Fallout 76.