Starbase gives players unparalleled access to precise and glorious destruction

    
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The announcement of space sandbox Starbase and its infinitely buildable and destructible universe has our attention this week. In the dev team’s first feature video, focus was given to the latter element, especially in light of how voxels can make for a lot of precise destruction in ways that feel more natural than scripted.

“We believe that you deserve to not only be able to see the things you’ve created in detail,” said developer Frozenbyte Games, “but also the destruction you’ve caused.”

Starbase’s use of hybrid vertex and voxel tech will allow players to damage things in precise ways and then view the ensuing mess in detail. From the type of weapon used (both handheld and mounted on starships) to the angle of the hit, the world will accurately reflect the action. Objects can even get fractured into many pieces, which gets pretty exciting when you think about how starships can get cut, blown, and shot up. Pieces left afterward aren’t just for visual enjoyment, as players can salvage parts for their own projects. Then there’s the building tool, which allows for reconstruction after the mess is made.

Check out the developers having way, way too much fun blowing up their own creations after the break!

Source: YouTube
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IronSalamander8 .

As someone who loves the idea of building space structures but who gets annoyed when a creeper destroys my crappy little hut, I can’t imagine spending days on something awesome just to have someone wipe it out in seconds.

I mean building and destroying each others’ stuff can be cool if done right, but when it takes a lot of effort to make something that is too easily destroyed, no thanks.

camren_rooke
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camren_rooke

When I was a kid, in daycare, we used to hit a giant box of Lego’s and make Lego cars.

There was a spare pew and we’d use it as a race track to smash our cars at each other to see whose was the most well built.

It was fine because I had nothing else to do, it took like five minutes to put togther a new car and I was like 8.

Now though, making a massive structure which might take me days or weeks to create but can be destroyed in minutes? Am I going to take the time?

I mean it looks like you can build really complicated stuff but after I have done so three or four times after its been destroyed?

I wish them well, I hope they find an audience, but I’m not sure it is for me.

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Hanthos Taal

How many of these great concepts are going to be made, then whither and die before developers admit the truth and stop trying to shove PvP into every corner of the game?

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Melissa McDonald

Perhaps someday the game industry will make a new game that isn’t all about destroying someone else’s hard work. :(

laelgon
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laelgon

But how am I supposed to have fun if I can’t destroy someone else’s progress while they’re at work or asleep or doing anything else with their life? Won’t you be considerate of me, a person who only finds joy in the misery of others?

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Hanthos Taal

Yes. I’ll consider playing something else…

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Melissa McDonald

unfortunately it’s that exact ilk who have been catered to the last 4 years…

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Jon Wax

Sounds fun! Hopefully the usual whining about pvp doesn’t ruin the game.

camren_rooke
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camren_rooke

Those darn pve’ers!

laelgon
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laelgon

Pretty sure the survival gankbox community is more than capable of ruining another game all on their own, without those pesky people who just want to build things in peace.

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Robert Mann

Now, if only it weren’t aiming at the old “PvP with tiny little safe spots that most people won’t really want to leave until they realize how much of an ass their neighbors are about blocking things off…”