The Daily Grind: Do you still have any faith left in Secret World Legends?

    
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Uh.

We slip on from the second anniversary of Secret World Legends and the game sure as heck looks pretty abandoned from this side of the screen. And it’s really easy to be cynical about this one, folks, even if the ultimate story can just be as simple as the game tried for a rather ambitious relaunch that didn’t work out. After all, it was a whole new game with new business model and marketing, and yet… here it sits, without updates or anything new, just sort of existing in a state that inherently still annoys fans.

But perhaps that is, again, just being cynical. The funny thing about this game is that if new story content was announced on Wednesday, an awful lot of fans would be ready to play again by Thursday at the latest. It’s not like the issues the game has are impossible to fix for the fans, even, and it’s not like those fans wouldn’t drop some cash for the experience. So do you still have any faith left in SWL? Or are you pretty certain that the game is functionally dead?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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John Mynard
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Bryan Correll

A couple hours of playtime and I had no faith in a reboot that was, in my opinion, inferior in every way to the original.

Ocho
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Ocho

The type of gamer that just devours content and moves on will never be happy, and no content will be enough.

Over the past year they’ve released new scenarios, new missions, scaling content, new game modes, a new investigation, etc. I just tried out the Rosenbrawl, released in April, for the first time last night and had a blast. The anniversary had quite a large turnout, and the Megaversary had an even bigger turnout. I’m continually seeing new players come into the game, and the community itself is the most passionate, dedicated, and welcoming of any game out there.

If that’s “abandoned”, then I really don’t know what to tell you. People, and I’m including MOP staff here, have a chip on their shoulder that they haven’t dedicated all resources into content they personally want, instead of what’s feasible for a game that’s downshifted gears as it’s not FC’s top money maker anymore. And that chip shows.

So, yeah, Secret World is my “home game”, and I’ll always come back for new content. I have never lost “faith” with them because they’ve never given me a real reason to.

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sear.scar

I’m one of those folks who’s unable to accept the new camera: Funcom literally ruled out the comfy way for me to interact with the game world. I’d say quite the same about the new skill system. The lack of camera choice (I still have in TSW) is the main reason for me, though.

I’ve tried to go through the relaunch. But, again, the reboot just isn’t for me. I’m still sad about the current SWL state: it’s almost the same as it previously happened with AoC and the original TSW.

So, the answer… I still have some faith in Funcom. SWL? I think, I’d say “no”.
I wish the original game may get (kind of) a “Classic” status with some symbolic entry fee (i.e. b2p price) – something like 5-10$. Because this game deserves better. It deserves to get the new players – those who like to explore the stories and such catching worlds (hey, The Longest Journey fans!). And, imo, TSW deserves to be preserved in such way and not in a limbo it is now.

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Rolan Storm

I owe TSW so much. Met so many good people there. And SWL is much easier, so I guess it is great for those who want to see the story. We even got expansion. One, that is.

But when term ‘faith’ used about game in question situation is pretty self-explanatory.

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strangesands

I honestly just wish they’d sell the original TSW to another studio who had enough development support to produce giant buckets of content. Hell, Standing Stone Games produces more content for LOTRO than Funcom manages. LOTROs business model is also better.

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strangesands

They should have stuck with the original game and goosed the content. They listened to a bunch of whiners who never understood the combat and were never going to play the game anyway. Screw them. TSW was ALWAYS about the story and the content.

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sophiskiai

Not only have I lost faith in SWL, the way Funcom abandoned it after milking the relaunch has destroyed my faith in any future MMOs they put out.

At least when TSW went into maintenance mode the story at the end of Tokyo did feel like the end of a season, whereas the story in South Africa felt very incomplete because it was meant to be the start of a season.

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Brazen Bondar

When even MJ, who remained a believer way beyond reason, has doubts about the game…well what more can you say?! It’s a shame really. Funcom managed to kill this IP twice. I recently saw that one of the original TSW/SWL radio spots just closed up. Even a great community can’t survive a game that is in limbo forever. They should have left it where TSW could still be downloaded like Anarchy Online and then just put it in maintenance without the pretense of “re-launching” a so-called improved game that would have new content. Just a money grab by Funcom, taking advantage of fans who desperately wanted to save their game.

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Richard de Leon III

I still have faith in the IP, so much potential. As for the mmo, im 50/50 atm. I’m still annoyed by the combat revamp even tho its mildly better than the old one. I still dont like being limited to half a dozen or so skills to use in combat, they really could increase the options without going for 30 hotkeys especially as an action combat mmo.

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A Dad Supreme

I have faith in the IP… as a comic or maybe a show on SyFy now (they do good shows finally).

But as a game produced and supported properly by Funcom… nah.

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John Mynard

Supposedly there is a show in development. The turn around time on an effects heavy show(sure you could use nothing but guns and get away with it) is years, usually, and that’s if it gets picked up.

Still, we can do nothing but hope.