After suggesting it’d save Player Studio, Daybreak has quietly shuttered it for EverQuest instead

    
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Back in March, Daybreak appointed a new Producer for its long-running Player Studio program – that’s the system that allowed players to create and submit in-game content for multiple Daybreak MMOs for compensation. While the program was in dire straits after Daybreak’s mass layoffs in 2018, Nick Silva told fans this spring that he was “evaluating options for overhauling the Player Studio site with the intention of allowing broader categories of submissions and a more streamlined submission process,” suggesting that if that went well, the studio would be “once again allowing new artists to join the new and improved program.”

Well, that’s not happening. As MMO Fallout noticed, Daybreak quietly sunsetted it last month instead, at least for the EverQuest franchise. PlanetSide 2 is the only game listed on the Player Studio site now, in spite of apparently low support, and since there’s no formal public announcement, it was left to a player to pass along the bad news on the forums.

“Over the years, EverQuest II players have remained some of the most dedicated in any virtual world. Since Player Studio first launched, we have constantly found ourselves impressed and humbled by the boundless creative talents of our players. Over the years, members of our community have created countless new items that help bring even more color to the world of Norrath. After nearly 6 years, the Player Studio program has concluded for both EverQuest and EverQuest II. Player Studio items that have been previously approved will be released and remain in-game, but players will not have the ability to submit new items. We’d like to thank each of you for sharing your creations with us.”

It’d be an understatement to say that Daybreak’s status seems concerning right now. In 2018, it saw two rounds of layoffs, the Columbus Nova debacle, a bizarre investment deal, the end of Just Survive, and an e-sports scandal, while in 2019 it’s repeatedly delayed its next big thing (PlanetSide Arena) and played hot potato with H1Z1. The best thing to come out of the company all year has been the (surprisingly low-key) DC Universe Online Switch announcement. Yesterday, we learned the company has been filing for new trademarks for what we surmise could be spin-off studios for the different franchises. PlanetSide Arena was reset to launch this summer right around the same time as the big Player Studio announcement, and here we are in summer without any additional info, so keep an eye out for announcements about that next.

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Denice J. Cook

When Syrah, the main Player Studio liason my daughter had as an EQ2 PS creator, lost his job a ways back, I figured they would shutter the whole thing then. It was a horrible thought, especially as so many absolutely amazing in-game items came out of it, but it seemed inevitable.

I’m surprised they managed to hold on this long with so few devs left over there. I hope all the creators find 3D modeling jobs elsewhere. It’s awfully hard to make a name for yourself in the shop of Valve’s Team Fortress 2, but maybe that, or perhaps Second Life or TurboSquid, might be possibilities?

And as far as the splitting up of company divisions goes, I hope none of it neagtively impacts all those recent “lifetime subs” they sold (including the ones for LoTRO and DDO). I sure hope they’re not preparing to sell whole chunks of Daybreak off to other publishers, yeesh. Daybreak really should address this publicly, before the rumors get out of hand.

smuggler-in-a-yt
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smuggler-in-a-yt

I always feel like I’m watching a Wiley E Coyote cartoon when I read about DBG these days…

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David Harrison

The best thing that could possibly happen for the fans of DBG’s games is for DBG to be shut down and their assets sold off to other companies that want to buy and continue them.

And, by that, I am NOT referring to just renaming DBG to something else like they did when Sony sold SoE to (nobody still knows exactly who bought it) and renamed the company DBG. Nothing changed other than some people got laid off and the name of the company. The same idiots in charge were still there making the same stupid decisions after SoE was renamed DBG. In fact, I’d venture to say that with out Smedley, they made even WORSE decisions which shouldn’t be possible, but it was in fact possible! Holly Longdale should NEVER be in charge of any game ever again in the future. EVER.

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Mike Pieniaszek

i have been hesitant to sub to any game by daybreak sinse what happened about 2 holiday seasons ago…

it was during there xmas sale and i noticed a bunch of the cash shop merchandise in dcuo was going for nearly pennies on the auction house….. something that would normally sell for a mill or more for example was going for 50-100k …..

turns out there was a mass duping bug for older cash shop items, this included anything from the lockboxes that was not in the current lockbox….. and people horde the old lockboxes to get various items and such so they were still around….

well the bug wasnt fixed for several weeks so ofc people took advantage of it (no clue how it was actualy done)… so the market prices plumetted, and there was a endless stock of rare cosmetics for a fraction of the price….

then in early jan we find out there was a mass ban…. it banned over half the playerbase at the time, which was small to begin with…. not to mention they not only banned people who dupped the items (which they should have), but they also banned people who excessively purchased items of the marketboard for the low prices (half my guild was banned due to this- all old time players who had a abundance of in game money)……

so in the end the market was destabilized and half the playerbase was gone for good…..

i did hear they allowed various streamers to reclaim there accounts (not sure if its true) but i do know of one of the larger dcuo streamers who was unbanned…..

the thing that bugs me is you cannot go sending out perma bans to half your games population. especially when that population is so small… and majority of the people who were banned didnt even use the bug, they were just buying items of the auction house…. in the end i think it would have been better if they sent temp bans to the dupers and removed the illgotten gains from people who took excessive advantage over the prices (well refunding up to a certain amount of the in game currency spent)

after this happened i will likely never play another daybreak games mmo… as they lost all my trust….. if they are willing to ban half the population and almost make it a dead game (at least for a time) whats to stop them from doing it on a larger scale thus killing the game

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rafael12104

Meh. I’m not shocked. I just assumed all of that Studio stuff was dead anyway. Why think otherwise?

So, hey. Bit of good news then. It lasted longer than expected.

Look, if the glass is half empty, you pour it in a much smaller glass. Am I right?

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Greaterdivinity

Man, what the fuck is even going on with Daybreak. This is a god-damned mess.

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Bruno Brito

It’s Daybreak. They lasted even longer than i thought.

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Schlag Sweetleaf

.

d.n.r. player studio.gif
xpsync
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xpsync

LOVE IT!!!

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Utakata

Lol! :)

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Bruno Brito

Wait, Daybreak didn’t follow through with it’s word and instead went full 180 while keeping it under shady covers?

Shocking, SHOCKING I SAY!

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xpsync

Blew me away too. Didn’t at one time we had faith in game companies and praised about them from rooftops? ooooo right then corporations sprung up from their hard work and love and accountants started making the calls.

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IronSalamander8 .

I have to say that in EQ2, I saw some amazing creativity; not so much with player studio as I didn’t do much with it, but player housing and setting up Halloween houses ans such that were amazing, so I imagine this was seen in other aspects like player studio as well.

My Mistmoore Manor (my favorite house) was decorated a lot but not to the levels of perfection I saw with other people’s.

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Utakata

Theybreak Games for reasons… /sigh