Torchlight Frontiers isn’t going to make its original 2019 release window

    
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With the end of the year rapidly approaching, it is probably no surprise that Torchlight Frontiers isn’t going to make its earlier projected 2019 release. After all, the game is still in alpha (even if the studio pushes out enough updates to make you think that this is a live title).

At ExileCon this past weekend, Echtra Games officially confirmed what we all knew was coming, which is that Torchlight Frontiers’ launch is being pushed beyond the end of this year. So when will it come out? Echtra isn’t saying… yet.

“We don’t have really specific things to say,” said creator Max Schaefer, who was attending ExileCon as one of the founders of the Diablo franchise. “We’re doing some changes to the game right now that is kind of hard to pin down. We don’t really have better information to give yet. So that’s kind of why we’ve been waiting. But obviously it’s not going to make it right away. It’s plugging along and it’s getting better every day. And we’re really excited about it. It’s just we’re kind of waiting for the right time to like, come out with another big news dump about what’s going on.”

Source: PC Gamer

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zoward

I’m cool with this, and glad they have the funding to keep the game in the oven “until it’s done”.

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Kevin Smith

Overall they are doing great with the game. It is like night an day from the original alpha. They have reworked the game from the bottom up on many things for the better. They actually listen to the feedback an make changes unlike so many other devs these days. Hope they take all the time they need to polish an finish the game the right way. You only get one first impression at release an that makes or breaks most games these days.

Mewmew
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Mewmew

I have to disagree there. It’s different than it was a year ago, but it’s far from being a night and day difference. In fact it has gone extremely slow over the past year with mostly tweaks to systems and hardly any new development except for a few new skills and some new pets. These systems they’ve been tweaking the past year aren’t even done being tweaked either.

I’ve been in other tests, and this one is going incredibly slow for the amount of time. I’m not complaining, but let’s not pretend there has been an abundance of work done in the past year either.

I don’t want it released anytime soon, I want them to take their time and work on it, but night vs day difference from when the beta started a year ago it is not.

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Buddy Barlow

Development is very very slow and in all honesty.. i think one of their biggest problems are these classes, something is missing from them.

I just can’t seem to even get interested in any of them right now, ive played them all. I would’ve loved the railmaster, had i not really been forced to build stupid traintracks or the forge, if i didn’t have to play a damn robot.

I am looking forward to the new legendary affixes which will open up the builds because also, there’s not much in class/build customization.

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Morenito

I just said this a couple of days ago, the game just isn’t fun, & I can’t completely put my finger on why. I went back to playing TL 2 again & I’m having a blast (as usual), it’s a totally different experience than TL Frontiers.

I kind of wish they’d just made TL3 instead of trying to reinvent the wheel.

Ana
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Ana

They are doing really great work but it need more time to be more polished and make the core gameplay loop smooth

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BalsBigBrother

Not really surprised the game got better after each patch but it’s very obvious that it still needs a lot doing to it before it’s ready for a launch.

I am glad they decided to step back and release when it’s done rather than push out a minimum viable product as sadly seems to be the trend these days

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Reginald Bottomsworth

This beats releasing an unfinished, buggy game, like so many developers do these days.