Profane, the full-loot open PvP sandbox from Brazilian dev studio Insane that we told you about in January, has put out another post to its official subreddit, this time outlining how the devs are developing the game. And it, apparently, involves gates.
Gates here are references to different systems that the team needs to develop. The time it takes to walk through a gate and finalize it won’t be shared, but the production process is necessary, as each subsequent gate needs to be finished so the devs can build off of that completed system to get through the next gate. Right now, the devs are focusing on the production of game systems and mechanics, which lays the groundwork for content like monsters, quests, professions, and adventures.
As of right now, there are 11 gates to walk through, with designs to create systems like character customization, dynamic distribution of resources, improvements to building systems and character progression, and different means of transport. Unfortunately, there’s no window for when alpha will arrive, but for those who are following Profane’s progress, watching Insane Studios clear these gates will be vital. Or it will be like watching an extremely slow ski race.