Profane is a full-loot open PvP sandbox of territorial domination

    
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Maybe you’re among those who are upset at New World’s shifting focus and you’re wondering where your next fully open PvP MMO is. Perhaps you could consider giving Profane some of your attention, as it’s described by one of it’s CMs as an “ambitious” title that is “focused on freedom, adventure and territorial domination where players will be able to build, destroy, and conquer villages, cities, and empires.”

Profane comes from the Brazilian studio Insane, which has been reportedly working on the title for a while, having run pre-alpha tests with the Brazilian community in 2018 and 2019. It’s set in a medieval fantasy world and touts the ability to let players be whatever they want, whether it’s a pirate, a merchant, or a merciless killer, though there will be guarded locations and player-killers will have to face some unexplained consequences of having negative karma. There are no classes in Profane, with abilities coming by way of magical skills and weapons and combat focused on player skill. Players will have a limited number of skills, though additional skills can be collected and then applied in what’s described as a trading card game sort of manner.

Profane will first launch its alpha with a buy-to-play model via founder’s pack sales, but once the game enters a beta state it will be free-to-play with a cash shop that offers skins and cosmetics with no pay-to-win items for sale. Development for Profane is still ongoing, but the devs are eyeing an alpha release sometime around late 2020 or early 2021.

There are more details in this FAQ, a Facebook page and a subreddit to follow, and some pre-alpha gameplay footage to watch in the embeds below.

source: official site via Reddit
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Raimo Kangasniemi

This is a second indie MMO from Brazil that MOP has featured in the last month, which is in itself interesting.

Whatever the merits or lack of them of these particular games, it could be one indicator (beyond such as mobile MMOs from Thailand) that the development of MMOs is becoming more global, which would only be a good thing.

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Jake Boller

Territory domination… love it. Full loot PvP… ugh, no, I will not touch a game with this awful system. The majority of MMO players do not want to lose their gear in every PvP fight. People that enjoy full loot PvP are a very VERY small niche. So good luck to any MMO with this type of “hardcore” PvP.

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memitim

You are probably thinking about that time you ran a dungeon or raid umpteen times to get that fancy trinket you wanted and then are (understandably) horrified at the thought it would just drop and you’d lose it if you died in PVP but these kind of games don’t work like that, replacing lost gear is really no different than paying for repairs on your gear in a PVE game, you lose your gear, you just buy some more and it probably isn’t even that expensive since everybody knows they will die at some point and so just uses cheap, easily available gear.

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Zero_1_Zerum

All I want for Christmas is an open world PVE sandbox. Everything about this sounds great… except for the PVP.

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Arktouros

Yea it’s really weird no one is trying to get at that market yet.

I mean it’s not going to be a terribly large market of course so that’s understandable why no AAA studio has gone after it. I wonder if the assumption is that between themepark PvE titles and survival genre style games they feel that demand is being fulfilled?

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Riccardo Tavano

I think that the main problem right now is developong an engine that can adapt to such a game without requiring a 2000 bucks PC to run and most of all a server network good and big enough to hold all those infos and personalization that should be in a sandbox game.

The tricky part about MMOs is that it have to be able to easily and cheaply enter everyone house… That’s why a lot of MMOs now are landings on consoles. The problem with such an MMOs would probably be that with the technology aviable right now the game would be too taxing for the common hardware.

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3dom

I hope there will be an ML/AI algo to create decent environment and character graphics in real-time for games couple years later. It’s available already but isn’t realtime – FaceApp, for example, enhance dead clay dolls of Red Dead Online into actually attractive characters.

Because humans are clearly incapable to do that without ~$30-200M budget and 5-7 years of work.

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Jeremy Barnes

Good Luck.

HorsesBehind
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HorsesBehind

“I wanted no holds bar let me kill everyone and everything pvp because I’m not one of those carebears BUT NOT LIKE *THAT*! I WANT NO HOLDS BAR LET ME KILL EVERYONE AND EVERYTHING PVP IN THIS *NON* PVP GAME I’M ALREADY PLAYING!”

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memitim

Said nobody ever…

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Adam Russell

Good. Let the ffa pvp’ers go there and stop asking for it in other games that arent offering it.

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Arktouros

To my knowledge there has never been a single case of a game going from a PvE system or even a faction PvP system to a FFA PvP system. At all. Never in over 20 years. Ever.

The scenario you fear or complain about does not exist.

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Adam Russell

I didnt fear or complain about a “scenario”. My complaint was with people that keep asking for ffa pvp in games that arent about that. Twaddle.

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Jon Wax

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camren_rooke
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camren_rooke

Well the fact that its open world pvp is a full stop for a lot of people. Really no need to go any further.

I’ve become more tolerant of pvp in my dotage but I’m still leery about open world pvp… just too …anarchic I guess?

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Schmidt.Capela

FFA open-world PvP with full loot is very much a niche segment, one that a lot of people dismiss out of hand, often with good reason; it takes a very specific mindset to enjoy this kind of game, otherwise it just serves to frustrate and irritate players.

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Utakata

FFA PvP ≠ Anarchy either. There’s too much power play, control issues and territorial grabs to be anarchist by any stretch of the imagination. A true anarchist society would really have none of that, with some sense of agreed to rule of law and just society instead . I think you are really looking for the word is “lawlessness” here. Different thing.

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Robert Mann

The proper term is “Gang wars”. Because that is really what it devolves to.

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Kickstarter Donor
thalendor

That depends on what you’re expecting by a fair and objective chance.

Do you mean, “will I be happy for all those who want this sort of game if it succeeds?” Sure, you bet.

Do you mean, “will I be giving this game a try to see what I think?” Nope, not a chance. I decided PvP focused games were not my cup of tea decades ago. It’s clear I’m not in this game’s target market. That doesn’t mean I’ve got any hatred for it or desire to see it fail; on the contrary, I wish the team creating this well and hope this game ends up being everything you want it to be.

camren_rooke
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camren_rooke

Agreed. I hope its the pvp paradise that pvper’s want.

It will likely not be for me though but I wish you well.

Life is too short to wish unhappiness on other people.

Random MMO fan
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Random MMO fan

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Sarah Cushaway

More of this dumb crap. Hard, hard pass on this junk.

K38FishTacos
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K38FishTacos

Again