Fans of the post-apoc MMO Fallen Earth were thrown a bone by publisher/developer Little Orbit recently as the studio’s CEO Matthew Scott checked in with an update on where the game’s in-progress rebuilding efforts currently are after the game was taken offline in September 2019. And it’s not particularly great news overall.
First off, Scott stated that “out of the three projects going on in the studio, Fallen Earth is currently the lowest priority” — a statement offered in order to set expectations early. That said, Scott does expect that will change by the end of September or early October.
Secondly, the studio has run into some conversion code issues which has resulted in a lot of weirdness with game items. “Simply put, the more we looked at objects that were moved across, the more we found they looked very odd. Some where see through in places they shouldn’t be. Some where shiny in places they shouldn’t be,” explained Scott. The rest of the post goes into extremely technical detail of the issues and fixes made by the devs, so fans can certainly get a sense of the progress being made on the reboot, slow-going though it may be.