The Daily Grind: What was the worst MMO industry trend of 2020?

    
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Deception!

As is tradition around MOP, we always follow up our award for best gaming trend with a discussion of the worst trend too because let’s be honest: Not every trend is actually a good thing.

Here’s one I’m not in love with: games revealed as MMOs turning into non-MMOs during development. I didn’t love it with Magic Legends and Torchlight Frontiers, both of which were originally announced as full MMORPGs. And Pagan Online, though never a pure MMO, also pulled a similar switcharoo with multiplayer fans this year.

What was the worst MMO or gaming industry trend of 2020?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Raleigh-St-Clair
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Raleigh-St-Clair

Worst trend? End users defending the indefensible. You look at joke set-ups like Shroud of the Avatar or LotRO, and you get these people trying to say how good they really are, and how they’re just misunderstood and… no. Just no. Anyone with eyes can see that they’re joke companies, which don’t respect their users, and are run in shambolic ways. People who write about how good they are may as well just scrawl, “I am a shill…” or “I am an idiot…” on the foreheads in Sharpie, because the effect is about the same.

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Bruno Brito

Sandbox is a game about nothing

?

Sure there are bad sandboxes out there but, sandbox itself? Man, i didn’t knew SWG Legends was about nothing.

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Calien McCarthy

Gacha systems. They’ve become rampant lately. I know it’s mostly mobile games, but it’s insane how many there are now.

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treehuggerhannah

Tendency for crowdfunded MMOs to have no business plan beyond:

1.) Have a good idea
2.) Assume that obviously people will give us lots of money!
3.) ?????
4.) Profit! (Maybe?)

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squid

Sounds like Legends of Aria. I couldn’t believe how weak their cash shop was for all of their various ‘launches’. How were they expecting to make any money?

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Arktouros

I struggle to think of any particular bad trends that plagued 2020 specifically. Early access, loot boxes, unpleasant design, lack of innovation, so on and so forth have all been going on for a very long time.

Blaming everything on Covid comes to mind but it’s a tricky one. On the one hand sure got a big pandemic that forces people to work in new ways and overcome new challenges. On the other man anytime anything came up it was pretty much smash that “Due to Covid…” button.

Honestly probably take this more of a symptom of a game industry who wants to announce things early to generate hype but then runs into the problem of being held accountable to their announcements even when they are unprepared to meet them. Like New World would have been dead and forgotten if it had launched in March or even September. But now they can hit that “Due to Covid…” and now they suddenly have 6 more months for game polish and then 6 more months after to design end game content that they likely wouldn’t have gotten otherwise.

rafael12104
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rafael12104

The worst trend? The same as the larger video game industry: Shipping games before they are ready.

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Rndomuser

Worst trend is MMORPG developers still “playing it safe” by making unimaginative clones of existing games. Nobody is trying to aim to build a living MMORPG world with maximum self-sustainability through user-generated content and with maximum amount of gameplay options for people with different gameplay preferences and huge in-game world (even VR hardware is still being ignored despite the fact that it already has many people who are using it with VRchat and that it is one of the best ways to encourage users to generate their own content through RP and socialization outside of PvP-related activities, same is true for user-constructed dungeons). Not even Amazon is trying to do this, with their billions of dollars and their massive AWS.

Celestia
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Celestia

Trying to follow trends instead of bold original choices.

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Jon Wax

The graphics>gameplay trend is no good

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SmiteDoctor

Open World Survival Gank Boxes, like how Funcom already ruined Dune.

EmberStar
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EmberStar

As much as I dislike PVP gankboxes… being a survival game actually seems to fit Dune’s lore pretty well. Everything wants to kill you. The planet, the wildlife, and most especially every other person on that planet who isn’t already part of the same faction.

By that I mean that the sandworms will kill you if they can, but it’s nothing personal. For the opposing factions it’s *very* personal, and basically their entire reason for *being* on such a hellish dirtball is to kill everyone who doesn’t have the same flag.