Warhammer Return of Reckoning adds new RvR healing potions and softens the double class restriction

As recounted by Krughiz DeCrusha

    
4
waugh? okay

So oi ‘eard yew soft piles o’ meat cryin’ about not bein’ able to have a satisfyin’ drink while out dere breakin’ faces in realm versus realm combat. Yew sad gits, yew are; time was, you’d drink da blood of yer enemies. But oi guess dose goons at Warhammer: Return of Reckoning ‘eard yer winghin’ and went on and added moar stuff fer yew ta chug. Wimps.

Specif’cly, dere’s new elixers wot restore lotsa health or AP, dependin’ on da kind ya get, an’ each o’ dese drinks cost either one Conqueror Medallion or three Oppressor Emblems cuz oi guess dey don’t take the ‘eads of yer fallen foes as currency. The update’s also made some balance changes and bug fixes to a couple’a classes, made it so’s RR70+ players can no longer drop Conqueror Medallions, an’ eased da restriction on double classes in ranked scenarios, lettin’ double classes in on da scrum if dey can’t finds no reg’lar bodies. Wotever dat means.

Awroight, das enough jawnin’. Now get out dere an’ BRING DA WAAAAAAGH!

Advertisement

No posts to display

newest oldest most liked
Subscribe to:
Virtuality
Reader
Virtuality

I remember enjoying Warhammer Online for few years after its release, glad that many people still do and support it.

Reader
Buddy Barlow

This is the project MJ should’ve tried to get his hands back on and relaunch it.

Reader
Arktouros

.

559.jpg
Reader
Bruno Brito

OY OY OY