The Daily Grind: What’s your ideal play session length in an MMO?

    
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Fight the other people.

One of the things that always strikes me as interesting is the different opinions regarding what an MMO play session should look like. Some people are upset if a game doesn’t offer a good reason to log in and stay logged in for a couple of hours every night. Other people are upset if you can’t log in and play for half an hour every other night and still feel like you’re making forward progress. And still others are logging in for daily maintenance activities every day and logging in for hours and complaining that it’s all maintenance and generally meaningless.

So today, I’m curious to hear your opinions. What is the ideal play session length in an MMO for you? Not which game provides it, no moral component to the answer, just the pure intellectual exercise. If a game’s designers came out and said that you were expected to play at least X times per week for Y hours each time, what would the ideal values of X and Y be for you?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Adri

For me, it depends on the day of the week. During the normal workweek, I can only play for about 4-5 hours in the evening. On the weekend I use my time to get things done I can’t do otherwise so it’s more like 15h+.

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Pandalulz

Mine is about an hour. Wife and kid goes to bed, that’s about as long as I can keep my eyes open. Shorter than that and I feel like I’d be wasting most of my time with upkeep, just getting to the getting to stuff. If I can play for longer, then well, cool, that’s a good night. But requiring more time than that means I also won’t feel like I’ve had a chance to accomplish anything for lack of time.

Demon of Razgriz
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Demon of Razgriz

5+ hours continuous if I’m running a mission chain, TFO’s , etc with a good group. Otherwise no more than 2 if I’m running solo.

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Stormwaltz

“Modular.” I’ve got a family and a full time job that often requires crunch. I need content that can be broken up into time blocks of 20-30 minutes.

If I can string a bunch of those together, great! If there’s nothing I can do in the time I have, I play something else.

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NeoWolf

until I’m bored or need a break :) How good and immersive a good is determines how long that might be.

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jinarra

Usually around 1-5 hours.

creationguru
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creationguru

Generally not more than 90 minutes almost never get more that than at one time with kids and family as well.

And the number of sessions don’t matter could be 1 day or 5 in a week but not more that that.

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Anstalt

I usually do about 20-25 hours of gaming a week, but with a good game in my hands that number can creep up further.

So, I’d say 3-4 hours a session.

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Jim Bergevin Jr

About an hour, 3-4 times a week. I consider myself lucky if I get a chance to do more than that. I don’t want developers dictating to me what the ideal play times are, or should be. Most of everything in a game should be doable by the average gamer.

EmberStar
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EmberStar

The ideal values of X and Y would be “whatever is convenient, healthy, and you enjoy playing.” Frankly, the idea that you MUST play for X hours Y times a week makes me feel kind of sick, and it’s one of the (many, so so many) reasons I despise Raids. I play games to PLAY, not to engage in an unpaid part-time job.