Skull & Bones adjusts its Season 2 manufactory defense activity and deep-dives the Helm

    
0

Now that Season 2 of Skull & Bones is well underway, it’s time for developer Ubisoft to begin the process of making adjustments based on player feedback, particularly in the case of the manufactory defense activity.

Players can expect fewer ship spawns, lowered damage to the manufactory, and lowered ship ranks for each wave. These adjustments along with several bug fixes for certain main contracts, have already been released today.

In other S&B news, Ubisoft has provided a deep-dive into the Helm, the major faction that drives much of the endgame in the multiplayer title. The post goes over its history, summarizes how it helps players establish their piratical empire, and talks about the enemy gangs among the Helm’s membership that players will have to fight. For those who have gotten to the higher echelons of the game, this provides a reasonable primer.

sources: Twitter (1, 2), official site
Advertisement
Previous articleWildermyth developer Worldwalker Games announces that the game’s full-time development has ended
Next articleWorld of Warcraft starts The War Within beta next week while softening power scaling in Mists Remix

No posts to display

Subscribe
Subscribe to:
0 Comments
Inline Feedback
View all comments