Just as how MMOs tend to skew toward a standard array of generic classes, so to do these games’ crafting systems seem to be cut-and-paste from the other titles around it. Need heavy armor? Call a blacksmith. Fancy a potion or two? Roll up an alchemist.
But who says that MMO crafting has to stay in the tried-and-true realms that have come before? After all, “crafting” is the creation of anything, and there’s no shortage of things that we make in the real world.
So what are some other types of MMO crafting you’d like to see in these games? What about a painting system that would let you make player portraits for their homes? Or cartography, where you could explore and create far more detailed maps for players to use? Or something else entirely?