Motiga has announced another round of layoffs for the staff working on MOBA Gigantic. “Our financial situation is such that we are unable to continue supporting the entirety of the studio at this time,” Chris Chung writes, explaining that the layoffs are both temporary and significant. As for the game itself,
“While we intend to continue supporting Gigantic game services for as long as we are able, the reality is that a decision of this magnitude will impact all departments across the studio, an impact that will be felt by our community of beta testers as the services they depend on will operate without the key staff on hand to support those services.”
Chung says that negotiations with investors are continuing “aggressively,” with the aim to rehire employees furloughed.
The studio laid off 16 people in early December, saying that it felt it needed to delay the game into 2016 and lay off employees in order to stretch its development budget.
We extend our sympathies to those affected.