Mortal Online 2 will be one of the few MMORPGs where we can confirm that epic items do literally fall from the sky. The sandbox’s latest patch has introduced the new relic wars feature, which sees players fighting over a relic-filled meteor in order to get the prize inside. It’s kind of like having a brawl for a Kinder Surprise toy, except in video game form. And the toy is more useful.
When a meteor lands in the game world, it will fire a large beacon in the sky to show where it’s sitting and will have to cool down over the course of 30 minutes before it opens to reveal what’s inside. Items that can land from these meteors include powerful weapons and armor, valuable ore, or relics that spawn waves of foes or gobs of loot. Meteors can also house new reliquary relics, which can be gathered by players and placed into a reliquary structure to grant a guild-wide buff.
Additional context for this feature is also provided by a Reddit user who confirms several anti-cheese functions of relic wars like meteors landing in random places to prevent people building structures around landing zones and legendary items unable to be stuffed into a vault, which means players can loot a legendary from another player if it hasn’t decayed.
Relic drops are currently on a set schedule, but developer Star Vault says that this schedule may change as they observe what these prize-filled space rocks do for the FFA PvP sandbox.
On top of the relic wars feature, the latest patch introduces a guild heraldry tool that lets players create tunics that show their guild pride off, all-new essence orbs that grant two primary and two utility effects when they’re absorbed, the addition of group tasks, and a multitude of improvements to the broker feature that make it faster and more performative.