Andrew Ross
No, exploitative gacha mechanics are not a good idea for western devs
We've been talking about exploitative gacha games and related business models on Massively OP for a long time, most recently and notably in depth earlier...
The Stream Team: Scoping out Elite Dangerous on the PlayStation 4
It's time to get dangerous. Elite Dangerous.
Er, with me. On YouTube. As a newbie. On a PlayStation 4. You know, this is already sounding pretty...
Pokemon Go’s first anniversary report card
July 6th, 2017, marks Pokemon Go's first year anniversary. Love it or hate it, it's a game that quickly made a global impact. It's been released...
Pokemon Go: The Milwaukee lawsuit, rare Pikachu, and the gym reporting problem
It's been almost a year now since non-expat Americans were able to play Niantic's Pokemon Go. While we're naturally seeing birthday rumors, the game's unique...
E3 2017: How Wargaming is bringing accessibility to Total War: Arena (without dumbing it down)
Following up on its original Steam release by Creative Assembly, Wargaming semi-recently decided to help publish Total War: Arena and present it at E3 2017....
E3 2017: Hands-on with Ubisoft’s The Crew 2
I'm a kart racer. Oh sure, I enjoyed Cruisin' USA and San Fransisco Rush as a kid, and of course I played Gran Turismo a little, but...
E3 2017: Preta Vendetta Rising is multiplayer VR in the right direction
I have a love-hate relationship with VR. I've bought an Oculus Rift and the Touch, but don't play it much these days. Part of...
E3 2017: Fortnite is Crowfall for PvE fans
The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, "Hey, did you hear...
E3 2017: Why MMO players should be paying attention to Elite Dangerous
I sat down with Elite Dangerous Senior Designer Sandy Sammarco again at E3 2017, and while the information I've got in terms of game info may...
E3 2017: ARK Survival Evolved on scope creep, Xbox One X, and leaving early access
So ARK: Survival Evolved is going to be the first big survival sandbox not named Minecraft or Don't Starve to not only make it to launch...
E3 2017: Hands-on with mobile MMOs Lineage 2 Revolution and Durango
With Pokemon Go trying to avoid explicitly calling itself an MMO, Massively OP once again has room for a top contender in the realm of mobile...
E3 2017: Path of Exile’s Jonathan Rogers on the Fall of Oriath and markets beyond
Despite the recent release of Path of Exile's Fall of Oriath's recent beta release, Grinding Gear Games sent Technical Director Jonathan Rogers out to E3 2017...
E3 2017: Hands-on with Dauntless shows it’s more than a Monster Hunter clone
Phoenix Labs' not-Monster Hunter monster-hunting game Dauntless is obviously standing in a big shadow after E3 2017. I wasn't yet fully aware of what Monster Hunter World was...
E3 2017: Monster Hunter World demo, difficulty, global appeal, and leaks
Monster Hunter World's reveal caught me completely off guard during its E3 2017 reveal. We'd already had a title announced for the Nintendo Switch, and...
E3 2017: Final Fantasy XIV’s Naoki Yoshida on Stormblood, design, and themeparks
Since there were so many early access issues with Stormblood, I figured I'd try to give you Final Fantasy XIV players a little something to chew...
E3 2017: Hands-on with Ubisoft’s Skull and Bones
I like naval combat in my MMOs. That's my weakness. Vehicle combat is great, but for some reason, I especially like boats. When I...
E3 2017: Elder Scrolls Online’s Matt Firor on Morrowind, nostalgia, and PvP
The Elder Scrolls Online released its first expansion, Morrowind, shortly before E3 2017. MMOs rarely come up with mainstream media, but with Morrowind's nostalgia power, I heard...
E3 2017: Pokemon Go’s raiding, gym revamp, badges, and an interview with Niantic
Surprise! Niantic brought Pokemon Go to E3 2017 and invited members of the gaming press outside the sacred halls of the Los Angeles Convention Center...
E3 2017: Hands-on with Destiny 2
Like many readers, I was originally disappointed when Destiny wasn't released for PC. I'm not even a Halo fan but could see that the title had promise....
E3 2017: Hands-on with Sea of Thieves’ multiplayer ship crewing
As I mentioned in MassivelyOP's Best of E3 Overthinking article, I came away from this year's con thinking Sea of Thieves was the best playable...