Wisdom of Nym: Final Fantasy XIV Endwalker’s PvP, gathering, and housing changes
All right. We've moved on from the Endwalker delay at this point. Let's talk about how much the Feast sucked.
Final Fantasy XIV's live letter did...
Global Chat: Do you suffer from FOMO when an MMO expansion comes out?
With Final Fantasy XIV: Endwalker on the horizon, there's an undeniable wave of FOMO -- fear of missing out -- that's sweeping through the...
One Shots: Burn baby burn!
If you so happen to crest a ridge and look down to see that the world is literally on fire, don't panic. Not only...
The Daily Grind: What MMO patch has been the most disappointing for you?
Not everything you anticipate turns out to have been worth the anticipation. We've all had patches that were hyped up as containing all sorts...
LOTRO Legendarium: The double-edged sword of being past the books
This past week, Lord of the Rings Online crossed another major milestone in its development as it released its eighth expansion, Fate of Gundabad....
Betawatch: Star Citizen is going to kill you now
Look out, Star Citizen players! The latest update is going to kill you and make you drop all your stuff whenever that happens! Yes, technically...
WoW Factor: WoW Classic’s Season of Mastery is starting to gall me
So here's a column that might be a bit more woolly than recent installments of this particular column. One of the thing that I've...
Massively Overthinking: How hard should MMOs be?
This past summer, MMO dev Damion Schubert posted an epic tweet-thread about MMOs; in fact, we've already dipped into the part on "load-bearing" playerbases,...
Vague Patch Notes: NFTs in gaming are a bad, dumb idea
This is going to be a little more ranty than usual. Apologies for that in advance, but... well, we're talking about NFTs. NFTs are...
The Daily Grind: What’s the most upsetting MMO delay you’ve experienced?
Delays happen in the game industry, especially the last year or so. They're not ideal, but they happen. A good development team tries to...
Perfect Ten: How MMOs explain away our infinite resurrections
Why? Why do we die in MMOs and keep coming back to life? Are we in a type of hell defined by endless combat...
Choose My Adventure: Avorion affirms that I am not a very good shipwright
Entering into Avorion for this month's Choose My Adventure column had me assuming a few things. First off, since this game was very much...
Flameseeker Chronicles: Should Guild Wars 2 delete leveling?
Leveling is one of those things that you just have to have to count as an RPG, right? It’s expected. At this point, the...
Not So Massively: Lost Ark is a promising MMOARPG with a poor first impression
Like many ARPG fans, I have long-awaited the Western release of Smilegate's MMOARPG, Lost Ark. Though the launch has been delayed to next year,...
Wisdom of Nym: Coping with the Final Fantasy XIV Endwalker delay
Sigh.
So by now even if you didn't watch the live letter, you've heard the bad news. Final Fantasy XIV: Endwalker was just in sight,...
Interview: Crowfall’s freemium update, small-scale PvP, new players, and the future of the game
Another month has passed, and another meaty patch is coming to Crowfall. That's right, today we'll see the latest update (7.300) arrive on the...
The Daily Grind: Are you still waiting for the ‘perfect’ MMO?
When new MMOs come out, I sometimes have to talk myself out of judging them on a dramatically different standard from existing MMOs -...
Tamriel Infinium: Should Elder Scrolls Online increase its landscape difficulty?
In so many ways, One Tamriel reinvented the Elder Scrolls Online experience by freeing players to pursue their own paths through the game. I...
One Shots: Double double the firepower
As we all know, while one weapon is good, it's never as good as two. Preferably you'd want to have three or four going,...
The Daily Grind: Do you pay close attention to MMO studio financial reports?
Investor reports are bland, boring, and usually not what anyone finds to be gripping reading even if you're an investor in a given company....