Columns

Enjoy a run-down of our recent long-form pieces, both game-specific and more general. You might also be interested in our list of all of our columns and recurring articles. [Follow this category’s RSS feed]

Marvel Heroics: The joys of pet ownership

8
I've always been a sucker for vanity pets in MMOs. It's not just the layer of customization and ownership pride that lugging along one...
Dungeons!

Wisdom of Nym: Analyzing Final Fantasy XIV’s patch 3.1 notes

14
There are a lot of things that I really like about Final Fantasy XIV, a fact that should come as a surprise to practically...

Guild Chat: Wrestling with guild permissions and controlling leaders

32
Pull up a pew and get comfortable, dear readers: It's time for another advice-filled installment of Guild Chat, my own little corner of Massively...

One Shots: Don’t be crabby

34
I don't think I could take the blow to my ego to boot up and play something called Dragomon Hunter, but then again, I...

The Game Archaeologist: The PLATO MMOs

13
In tracing the history and pre-history of MMORPGs in this column, we've spent a lot of time outside of the 2000s and into the...
There we go again.

Betawatch: Asta hops to the west (November 6, 2015)

14
It's interesting to watch the progress of Asta as a title. The game shut down rather quickly in its native country, but it has...

MMO Burnout: The Crew

15
I broke down and bought The Crew on PC, mostly because it was briefly on sale for 13 bucks. I'd been meaning to pick up...

Massively Overthinking: What to do when your MMO grows stale

55
Earlier this year, Kotaku ran a piece on how to make your favorite games feel new again once they've gotten a bit stale. Since...
When it comes.

WoW Factor: What WoW Legion needs from BlizzCon

56
It's go time tomorrow: BlizzCon is almost here, and I'm going to be liveblogging my way through most of the event. And boy, it's coming at...

EverQuesting: Remembering EverQuest II’s bumpy 11th year

13
In the 11th year of EverQuest II, what did SOE/Daybreak give to me? An emotional rollercoaster ride! This Sunday marks 11 years of Norrathian...

Perfect Ten: Why making an Old West MMO would be challenging (but worth it)

127
The western has been limping along for decades now, occasionally rearing its head to produce a well-loved movie or game smash hit before disappearing once...

Choose My Adventure: Into the Heart of Thorns

18
Hello again friends, and welcome back to Choose My Adventure. November is upon us, and that means two things: It's time for another round...

Global Chat: The frustrations and joys of Guild Wars 2’s Heart of Thorns

62
The player debate and analysis over the virtues and vices of Guild Wars 2: Heart of Thorns has -- unsurprisingly -- evoked strong opinions...

Flameseeker Chronicles: Guild Wars 2’s immediate future

66
I imagine that the launch of Heart of Thorns was quite a bittersweet event for the ArenaNet gang: The sense of relief and celebration...

Sword and Bored: The seams of the world

15
Mo is finally rescued from his free-fall, but that's not the end of his team's troubles.
Cold analysis.

Wisdom of Nym: Awaiting next week’s Final Fantasy XIV patch

16
We've still got a preview or two to go before the main event, but Final Fantasy XIV's first post-expansion patch is on its way...

EVE Evolved: Could achievements save EVE’s new player experience?

78
EVE Online has always been a very long-term game, with players setting goals that often take months to achieve and forming friendships over the...

Jukebox Heroes: An MMO Halloween playlist

6
Halloween is upon us, that spooky and magical time of year that exists both in real life and in many of our MMOs. While...
It was real, Justin.

The Game Archaeologist: Seed

13
Seed is a game that I thought I must have dreamed up at some point. Do you ever have that happen? For years I...
Beta botch.

Betawatch: Closed beta explosion (October 30, 2015)

9
It's a week of games entering closed beta. That is the joke here, if you want to call it a joke. Front and center,...