MassivelyOP’s guide to 13 MMORPGs that you can play on Macs
Until I got my first Macbook this past December, I admit that I never really paid attention to what MMOs could be played on...
Massively Uplifting: How gamers are bringing humanitarian relief to Ukraine
It was a month that started in love but ended with war: Terrible, painful things keep happening in the world and in our communities....
The Game Archaeologist: When EverQuest players killed the unkillable Sleeper
In many CRPGs and MMORPGs, there are bosses designed to be so crazy tough that, for most people, these enemies are straight-out unkillable. Developers...
Wisdom of Nym: Catching up on Final Fantasy XIV’s second patch 6.1 letter
Ah, the second live letter about the patch, reliable as clockwork, confirming the date that we had already probably ascertained just based on the...
The Daily Grind: Should MMOs focus more on the midgame?
Hey, midgame MMORPG players! I see you! Yeah, you. You don't really like playing baby toons or "finished" characters; you gets tons of characters...
One Shots: Looking down at the clouds
When Middle-earth slaps something called "Misty Mountains" on a map, friend, it better live up to that name! Michael18 proves with today's headlining shot...
The Daily Grind: What ‘major’ MMO patch was the biggest letdown for you?
Look, you can feel however you want about World of Warcraft: Shadowlands. You can feel that it's one of the most disappointing and limply handled...
Global Chat: Why is Guild Wars 2 so addictive?
I am always a huge fan of both writing and reading essays about why people simply love an MMORPG. Over at Tales from the...
WoW Factor: Dissecting the Shadowlands story now that we’ve seen the end of it
Editor's note - Well, folks, it happened again: Eliot was unavailable to write his column again after falling into a reality-traversing portal. We'd ask...
The Perfect Ten: 10 MMO NPCs as muffins
You’ve all seen those memes or Twitter threads that try to link celebrities or people to food items or other inanimate objects, but I’m...
GDC 2022: Control, revenue, scarcity, ethics, and the human challenges of the gaming ‘metaverse’
While some panels at GDC 2022 have been deeply disappointing, the panel titled "A Brave New (Virtual) World: Ethics and Governance of XR and...
Stick and Rudder: Revisiting 12-year-old MMO Star Trek Online
Star Trek Online is an MMO released during the height of the “let’s grab an existing IP and make it into an MMO” craze...
Vague Patch Notes: Community workarounds don’t excuse broken pieces of MMOs
It's many years in the rear view now because these days it's someone else's show, but there was a time when Choose My Adventure...
Desert Oasis: Hands-on with Black Desert’s Eternal Winter expansion, launching April 6
I needed to take a sabbatical. Not just from Black Desert, but the whole genre. The pandemic gave me a lot of computer time, and...
Perfect Ten: Conversations with anthropomorphic MMO studios IV: The Voyage Home
I swear before whatever deities you want to name, I cannot get away from this. I've done everything I can to avoid these anthropomorphic...
Flameseeker Chronicles: Guild Wars 2’s open world is not the place for hardcore content
If you're paying any attention to Guild Wars 2, you have, by now, no doubt heard the debate over the Battle for the Jade...
GDC 2022: Learning from the seven game stressors in Destiny 2
GDC 2022 coverage has a bit slow this year thanks to virtual tickets being kind of a misnomer (if the panel isn't live and...
Massively on the Go: Here’s to hoping for proper Pokemon Go pranks in April
If the earlier mention of Niantic wildly and disappointing experimenting with a shorter, stationary incentivized Community Day hasn't scared you off, then maybe Pokemon Go's April...
Choose My Adventure: Secret World Legends makes me reconsider my interest in the series
After several weeks of slogging my way through classic The Secret World, I now find our readers have dispatched me to Secret World Legends....
Flameseeker Chronicles: Unpacking Guild Wars 2’s post-End of Dragons roadmap
Last week, we got a tsunami of good news from Guild Wars 2 studio ArenaNet. Studio directors Colin Johanson and John "JT" Taylor, along...