Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Ubisoft’s Singapore studio cleared of wrongdoing, Ubisoft exec claims users ‘don’t get’ its Quartz NFTs

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Least we forget, Ubisoft is a studio that is mired in its own controversies, with a sexual harassment scandal that broke in 2020 that...

Atlas expands and bosses multiply in Path of Exile’s Siege of the Atlas expansion, launching February 4th

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In Path of Exile's history of consistent, regular updates, sometimes there is a larger focus on the league, and sometimes its on the expansion...

Into the Echo discusses time travel, ‘hub-and-spoke’ leveling, and community progression in an interview

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Last August we caught wind of Into the Echo, a time-traveling MMO from Canadian developer Etlok Studios that promised features like an emphasis on...

New World interview: Mutators, the midgame, the level 30 wall, and more

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Amazon dropped a positively massive video for New World this week, going in-depth on the January update and peeking ahead into what players can...

GDC’s State of the Game Industry: NFTs, the metaverse, and more than half of game devs want to unionize

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Ahead of the annual Game Developers Conference, GDC organizers poll industry workers and release it all in a state-of-the-industry wrapper, which has landed in...

Nightingale was originally an MMO but scaled back to become more intimate

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Those hungry for details about the Victorian-themed survival game Nightingale would do well to read a new interview with Inflexion CEO Aaryn Flynn over...

The Game Archaeologist: Talking 25-year-old Tibia with CipSoft

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It's not every MMORPG that can boast that it started back in the late '90s and is still going strong even today. However, Tibia...

Nightingale is aiming for ‘one united community’ by designing around the idea of ‘a million realms, one universe’

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Inflexion Games' CEO Aaryn Flynn is once again talking some big talk about Nightingale, the studio's multiplayer survival sandbox that was first revealed during...

Interview: ArcheAge studios on the move to Kakao, bans, land rushes, and the future of the game

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One of the surprises the end of 2021 had in store for MMO players was the move of XLGAMES' ArcheAge and ArcheAge Unchained from...

CCP Games CEO voices support for NFTs and play-to-earn schemes but won’t link EVE Online to a blockchain

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If you're an EVE Online fan, you might have been a bit concerned that the internet spaceship sandbox started dipping its toes into the...

Peter Molyneux’s multiplayer ‘blockchain business sim’ Legacy sells $53M in land NFTs before release

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If you feel strongly about another game making money off of concepts of internet spaceships, then you might have some feelings about what Peter...
Hey! You! Go punch a thing!

New World’s director discusses testing cadence, future features, and contending with update issues

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By now New World's unsteadiness is well-known among MMORPG fans. The game's initial launch caught fire, but over the past few months the game...

The Stream Team: Celebrating Neverwinter’s Echoes of Prophecy with a giveaway

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Do we need a reason for a giveaway? Nope! But we have one: On December 1st, the third and final milestone for Neverwinter’s Echoes of...

Warframe of Mind: The New War demo highlights story, playable NPCs, Caliban frame, and Harrow Prime

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The New War is almost upon us: After a long wait  - and we do mean long, as Tenno have been looking forward to...

Book of Travels studio discusses its unusual combat and ‘slow’ gameplay loop

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Book of Travels' early access launch this fall was always destined to be on the smaller side since it's a bit of a niche...

Activision-Blizzard is suddenly laying off more QA, won’t be at The Game Awards

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Yes, Activision-Blizzard is in the news again: Raven Software, one of the studios behind games like Call of Duty: Black Ops Cold War and...

Kakao’s ArcheAge AMA suggests revamps of crime and trade systems, monitoring for ‘nefarious gameplay’

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Yesterday, Kakao ran an AMA on the MMORPG subreddit to address player "confusion" over its impending stewardship of ArcheAge here in the west following...
Mad fake mode.

Blizzard discusses WoW Classic’s Season of Mastery with version differences and unimplemented changes

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There were potential changes on the table for WoW Classic's Season of Mastery that didn't get implemented, and one of them seems almost like...
Ever onward.

World of Warcraft lead game designer teases 9.2’s new zone, raid, and tier sets

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World of Warcraft looks like it's going to keep plugging along and talk up the upcoming arrival of Update 9.2: Eternity's End in spite...

Pearl Abyss discusses the advantages of creating its own graphics engine for DokeV and Crimson Desert

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If you want something done right - or at least done to a degree of "right" that seems most appropriate for your game studio...