Chaos Theory: The Secret World experience blurs the lines of reality
When Funcom recently teased an upcoming forum-only event for The Secret World, my interest was immediately piqued. Though we have scant details right now,...
Perfect Ten: The Secret World moments that freaked me out
I wouldn't say that The Secret World is a scary game. It's a game that has scares in it, to be sure, but you're...
The Daily Grind: Should all MMOs come with player music systems?
While developing player music systems might seem like a superfluous effort, in my opinion it is a feature that should come standard in most...
Leaderboard: How much MMO time have you had in recent weeks?
I haven't had a whole lot of time for MMOs lately, what with MassivelyOP's reboot and a bunch of other life crap that's neither...
The Daily Grind: Are you prompt about unsubscribing from MMOs?
I am going to make a confession: I am terrible about remembering to unsubscribe from games I am no longer playing. Guild Wars 2...
Jukebox Heroes: Glitch’s soundtrack
As we continue to discover in the years after Glitch's closure, this was one underappreciated, unusual, and quirky MMO that deserved a lot better...
Massively OP Podcast: Episode 4
Justin, Bree, and Eliot discuss Guild Wars 2's press event, Star Trek Online's Nimoy tribute, Crowfall, Skyforge beta, World of Warcraft 6.1, Ultima Online's inbound expansion, and Final Fantasy XIV, with mailbag questions on newbies in The Secret World and LEGO MMOs.
Hyperspace Beacon: SWTOR took its first step into competitive gaming and fell on its face
Just when you think that Star Wars: The Old Republic will change things around and actually do something that will appeal to the Killer-type...
Strongholds and the Jungle in Guild Wars 2: Heart of Thorns
While I was taking my test drive of the Revenant class at ArenaNet's recent press event, I wasn't just playing through old familiar portions of...
Hands-on with Guild Wars 2’s Revenant
It might be premature, but I'm pretty sure that the Revenant is my favorite profession in Guild Wars 2. And strangely, it's because it...
The Daily Grind: What are the minimum criteria for an online game?
It's pretty definite that Second Life is not a game in the strictest sense of the word, and by "the strictest" I of course...
Wisdom of Nym: Gold Saucer impressions in Final Fantasy XIV
After a madcap week, I got to come home to the Gold Saucer. Traveling to Seattle on short notice was a mixture of the...
The Daily Grind: What’s one MMO wish you deeply regret?
It's jumping.
Guild Wars players whined and moaned about not being able to jump in the classic game ad nauseam. Jumping increases our immersions and...
The Daily Grind: Do you have a good grasp of your MMO’s history?
As someone who's played his fair share of both Guild Wars and Guild Wars 2 over the years, I have to confess that I've...
The Game Archaeologist: Ten facts of EverQuest life circa 1999
MMOs change. We know that, but we also tend to forget it as well. The games that we play today can often be light-years...
The Daily Grind: Do you get MMO event fatigue?
Based on how many awards it won last year and how many Massively OP writers and guildies have been sucked into it, I know...
Lost Continent: Is it worth returning to ArcheAge?
Last time out I said some pretty mean things about ArcheAge. And let's face it: The game earned every one of them. It's inarguably...
The Daily Grind: What’s the most successful MMO do-over?
Yesterday's revelation that Final Fantasy XIV is up to four million registered accounts globally (not counting trials, Square insists!) is impressive to me not...
Massively Overthinking: Impressions of Crowfall
We've got crows on the brain this week since Crowfall launched its Kickstarter. As of this afternoon, the game is just about 100k shy of...
EverQuesting: Is EverQuest Next in trouble?
You know me: I've been quite the supporter of EverQuest Next and Landmark for a good long while. Even before writing about EQN these...