
It’s jumping.
Guild Wars players whined and moaned about not being able to jump in the classic game ad nauseam. Jumping increases our immersions and gives us something to do with our spacebar key binding, they said, plus we need jumping in PvP because of reasons. Give us the jumping!
Well, I hope you’re happy, Guild Wars players, because you got your wish in Guild Wars 2. In fact, you got your wish so well that not only can you spaz-jump in PvP and climb over hills, but every freaking corner of the game has a jumping puzzle waiting there to show you how terrible you always were at jumping. We have jumping for holiday events, jumping for dailies, entire game modes like SAB that are basically nothing but a test of jumping ability.
You know the developers cackle with glee every time they add in another one. Whine about jumping, will you? Have fun in the Mad King’s Clocktower, scrub! JUMP THIS. Muahahahahaha. And then they probably go back down to the break room and eat another donut.
I’m kidding, mostly. I’m glad we have new gametypes, even if they aren’t my thing. Buuuuuut now I’m more careful about what I wish for. What’s an MMO wish you deeply regret ever making?

I grew up playing Maplestory, wishing it was faster to level. Now pretty much everyone who plays is max level and there’s nothing fun to do.
SpookyDonkey24 Im in the same boat here. I so wished I could fly my taxi mounts where I wanted instead of following the taxi route in WoW. Then we got it in BC. I ttook me until Cata to really notice what was happening. Everything got so small and you never saw someone in the world :(
Radfist I’ve never wished this as I did not play MMOs early enough to get into it but this. So much this. I want to see more requirements for different classes to work together.
Sixcess This.
Detton I’m not entirely sure what you mean. To build a chair you need planks and nails. To build a chair in UO, if I remember correctly, you also need at least planks if not also nails.
What kind of sandboxes do you mean?
(confused me is confused)
I’ve  encountered bad, horrible, and shitty games in both whole and have components that fits those adjectives…. but I regret nothing.
Nothing. Â Nothing I’ve done in this hobby of mine, or the actions of other players or developers have ever invoked the emotion of regret.
That doesn’t mean i haven’t made mistakes. Â I made mistakes, and I learn from those mistakes. Â As long as all actions are rational and have meaning behind them, and as long as I can learn from my mistakes, I will have no regret.
Maybe if I exist longer I will have regret in life… but in entertainment? come on, there is no regret!
Veldan I have to agree about soloing. I wanted it, I got it, and then I realized a majority of MMO players are introverts like me who will choose soloing because it’s easier and less stressful. (This only gets worse after a few bad PUG attempts.) It’s too late to go back and make games based primarily on group content, but this is one cat that I wish would’ve stayed in the proverbial bag.
Dnote Sharpxe Nelapsi Winterskorn It may be a little abused, but surely not as bad as you might think. As I believe most players would rate genuinely and honestly, they could detect serial bad raters as well. I believe FFXIV already has a rate system, not sure if it’s actually used when pairing people.
Class balance based around solo ability.
Yeah, not worrying about it for now and I’ve got a lot of trust in the team. As long as it’s used as a mechanic, rather than a easy way to traverse the mainland.