The Game Archaeologist: Deadlands Legends, the western MMO that never saw the light of day

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The saying goes that there is nothing new under the sun. So while you probably can't write an original setting that's never been seen before, the next best thing is to take two established settings and slam them together to create a tantalizing mash-up. This is what game developer Shane Hensley thought in 1996, when his company Pinnacle Entertainment published...

Star Citizen’s AMA confirms Squadron 42 has ‘a ways to go’ before beta, will be ‘done when it is done’

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The question that's been on the lips of the Star Citizen community for the past several months has been in relation to Squadron 42's development progress. So naturally, that would be one of the highlights of an AMA with several of CIG's devs, including Chris Roberts himself, who answered the burning question. The player question pointed out that SQ42 is...
mom please never call me again

WRUP: Some new wrestlers, some better wrestlers

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John Cee-Clamp-A: He's exactly like John Cena, but he has lobster arms instead of people arms. Signature hold is the "Clamp You With The Claws, Bucky Boy." Signature drink is a Coke with a splash of hot sauce. Koshiko: She is a normal Japanese salarywoman carrying a handgun. Signature hold is the "Don't Move, I Have A Handgun." It's just...

The Daily Grind: Which MMO class makes you feel overpowered?

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Obviously, we here at MOP love anything overpowered -- including frappes, meme wars, and MMORPG classes. Sometimes it doesn't even take numerically superior stats to take a class from wimpy to whompy. Sometimes it's all about animations, sound effects, and cool abilities that can make you feel overpowered. Right now in World of Warcraft, I have that feeling with my...

Amazon just killed off another online game – this time it’s Crucible

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Like Breakaway before it, Amazon's Crucible is over before it began. Before it began again. It really depends where you start counting. Yes, Amazon announced tonight that it's "discontinuing development" on its beleaguered online shooter. The move may seem a bit sudden, as the game just got a patch four days ago, but fans will recall that the game...
AND NOW - I DIE!

Betawatch: Star Citizen pushes a patch public and promises progress on PSquadron 42

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Did you know you can put the letter "P" in front of almost any word if you want to? It's clever. Modern spelling. Anyhow, PStar Citizen pushed out its PTU patch to public players (who have paid to participate) with a plethora of playtime polish, as well as outlining progress being made on Squadron 42. Perfect! Other pbeta news from this pweek?...

EVE Echoes provides an overview of how the in-game economy operates

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Money makes the world go round, or at least in the case of EVE Echoes, it's ISK. The grinding gears of the ISK economy were the subject of a video from one of game's designers, who elaborated on the various ways players can earn that sweet digital dosh. The primary source for making and spending ISK is the Market, which...

SEED offers a brief peek at gameplay and discusses QA as it prepares for wider testing

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The colonization sandbox MMO SEED is inching closer to inviting players to start testing the game out, and getting to that point takes some QA. That process was the subject of developer Klang Games' most recent dev blog video, which discussed some of the QA team's job as well as showed off a bit of gameplay. Most of the video...

Dungeons and Dragons Online gets even spookier for Halloween

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While Lord of the Rings Online players will be waiting until much later this month to partake of their Halloween offerings, its sibling Dungeons and Dragons Online is already deep into the Night Revels. The Halloween event starts in a special version of Delera's Graveyard, where players farm special keys. They then use these keys on a slew of spooky...

Standing Stone, Daybreak, KingsIsle, and more MMO companies will fundraise for Extra Life 2020

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The season of Extra Life is almost upon us, meaning all your favorite MMO studios are going to be dispatching their developers to play all the things for the long-running gaming charity. "Since its inception in 2008, Extra Life has raised over $70 million USD for sick and injured kids. Right now, children's hospitals need YOUR support. Be a hero....