Guild Wars 2 offers a peek at the upcoming Sunqua Peak fractal in a new trailer

0
Peep this peek at Sunqua Peak! Wasn't that fun to read? Perhaps, then, the upcoming new fractal to Guild Wars 2 will be just as fun. Which does require one to find fractals enjoyable, I contend, but there has to be some folks out there who like this stuff, right? On topic, this new location looks like it's hiding a...
Welcome to funky town.

Final Fantasy XIV brings a fresh batch of Ishgard restoration with patch 5.31

1
It's time once more for rebuilding the Firmament in Final Fantasy XIV, as the latest patch has launched today and brings with it a fresh wave of repair projects. There are new items to gather in the Diadem, new recipes to turn in, a new ranking board to climb for contributions before September 17th, and of course new items to...

New World dev discusses gameplay mechanics, the preview event, and planned changes in an interview

11
With the preview event behind us, it's time to unpack things and see what the next steps are for New World, and that was part of the discussion during a streamed interview hosted by streamers Asmongold and Rich Campbell with Michael Willette, one of the MMO's developers. One of the earlier questions was regarding how much can change in the...

Guild Wars 2 players built an unofficial addon manager and unofficial upgrade to DX12

17
If you're the sort of person who uses unofficial addons in Guild Wars 2 such as ArcDPS or the radial mount menu addon, then you'll definitely want to know about the GW2 Addon Manager, a newly released utility that, as one would expect, makes managing addons easier. Created by player Matthew Lee, this new utility not only lets players more...

VR MMO Zenith opens up its Steam page and shares some gameplay in a new trailer

0
The in-development VR MMO Zenith is slowly striding forward to its upcoming alpha release, and while developer Ramen VR still is mum about a date for alpha's arrival, it is eager to begin showing off what it's added up to this point with a first look at alpha gameplay. According to the devs, the video represents "less than 20%" of...

The Daily Grind: Are any MMORPGs ever truly ‘ready’ for launch when they launch?

33
A few weeks back, I was proofing one of Tyler's Not So Massively columns, when he said this: "In general it was a very polished beta experience, with few bugs or issues to speak of. The September launch date doesn't seem like rushing things; this game is ready." It leaped right out at me because I couldn't think of a single...

The Stream Team: Talking Heist as the time of Path of Exile gardening grows short

0
The time for gardening grows short... and not just because summer is ending! Path of Exile's Harvest league is coming to its end, and Heist will soon take its place. Massively OP's MJ wants to spend some final time in her Sacred Grove before turning to a new life of crime. Tune in live at 8:00 p.m. for a...

Massively Uplifting: MMOs from LOTRO to ESO bring comfort, healing, camaraderie, and charity

4
Summer may be ending, but good deeds and uplifting stories aren't! Throughout August we've been surrounded by stories of kindness, generosity, and goodness within our gaming universe. These moments of making a better world can be big or small, but they always touch us. And they can make us better! On a personal level, we have a player who used...

Uncharted Waters Origin is an Age of Sail PC and mobile MMO entering closed beta later this year

11
So this one had me diving in to the rabbit hole of Uncharted Waters, a Japanese game series from Koei Tecmo Games set in the 15th and 17th century Age of Sail time period. As seen from the preceding link, the game has had a long and storied history, spanning back from the NES days all the way to...
Oh no.

Crucible previews several adjustments coming to Heart of the Hives mode

0
The devs of Crucible would like to inform those in the game's beta take two of what it's got planned for the Heart of the Hives mode. Which is good considering that is the primary mode for the game thus far. The latest internal build for the game includes some new locked spawn points, a shift of objective spawns to...