Phantasy Star Online 2 hosts PSO2 Day — if you can actually play

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Hey, you know what Phantasy Star Online 2 needs to detract from the awful taste of last week's launch fiasco? A holiday! And thus, PSO2 Day was born, granting players extra tickets and bonus experience -- but just today. If you see the above fuzzy little critter out in the field, make sure you talk to it to get...

The Daily Grind: Would you do MMO quests if they didn’t offer rewards?

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Does everything we do in an MMORPG have to be motivated by a reward? I was thinking about that the other day in Lord of the Rings Online when I was questing with my level-capped character. I wasn't getting any progression-pumping XP any more, so I didn't need to do it. Yet I genuinely wanted to, partially for the...
Paladinhood.

Global Chat: The right gear for the right occasion

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Some of us are the types of players who are more than satisfied to get one be-all, does-all suit of gear and wear that forever (or at least until the next expansion comes). Then there are those who enjoy "situational gear," as GamingSF puts it, and collect multiple gear sets in anticipation of specific situations. "I really like this kind...

Sea of Thieves improves accessibility options and hit registration for ranged weapons in latest patch

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Now that Sea of Thieves has set players out on the hunt for Lost Treasures, the devs at Rare Ltd. can improve on things. In the most recent patch, those improvements include some new accessibility features like an audio alert that plays when notifications like selling treasure and receiving crew invites pop up, the ability to see text over...

Path of Exile’s Harvest introduces growth of passive skill tree, brands, and two-handed weapon skills

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In an update themed around gardening, it seems only natural that there would be plenty of growth in Path of Exile beyond just the new league. Harvest, which starts its life cycle on June 19th on PC and the week of June 22nd for consoles, introduces not only a massive new league focused on cultivating your own encounters and...

Path of Exile’s take on Farmville blooms on June 19 with the Harvest League

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After seemingly countless quarterly updates and leagues, you might think Grinding Gear Games would eventually run out of ideas for Path of Exile. Not so. The studio keeps surprising us, showing us that there are many designs still waiting to be done. For instance, have you seen a POE-styled farming simulator? No? Well, you will come June 19th when...

Massively OP Podcast Episode 274: Greymoor, BlizzCon, and Guild Wars 2

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Justin, Bree, and Colin discuss Phantasy Star Online 2, Elder Scrolls Online Greymoor, Guild Wars 2 No Quarter, LOTRO and DDO's new monetization, and BlizzCon's cancellation, with adventures in ESO, Fallout 76, GW2, SWG Legends, LOTRO, and Minecraft Dungeons, plus mailbag topics on international releases and dream MMOs.
Dig dig dig dig dig.

Legends of Aria kicks off Season 2 with an emphasis on digging

The second season of time-limited content for Legends of Aria has started up, and the game is digging itself a hole. Wait, no, that's not quite right; it's encouraging players to dig holes. Lots of holes, looking for buried treasure that they just might find! But they also just might find burrowing monsters who might try to gobble them up. Good...
IN CARS~

Ubisoft claims its Trackmania reboot isn’t a sub game – you just pay for access

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The community around Trackmania Nations is not terribly keen about the upcoming game's business model, since it appears to be set up that the base game is free, but the track editor and the like (a major feature of the series) will require a subscription. But wait! A new Ubisoft post on fan site Maniaplanet has clarified that it's...
Oh, oh, oh.

Magic Legends’ progression includes account-wide unlockable traits

Previously, Cryptic's been all about the deck building and actiony combat of Magic Legends but hasn't given much information about how progression will take place in this upcoming game. Now we have a new dev diary that gives a basic outline about developing a character -- and how it's a bit different than your standard MMO. For starters, some classes...