Official Site:Â Star Citizen
Studio:Â Cloud Imperium Games Corporation/Roberts Space Industries
Launch Date: N/A
Genre:Â Sci-fi Sandbox
Business Model:Â B2P (Cash Shop)
Platform: PC
star citizen
Star Citizen talks flight and combat in alpha 3.23, sets next CitizenCon for October 2024
Star Citizen is just chock-full of headlines as we head into the weekend, starting first with its latest Inside Star Citizen video, which once...
Star Citizen talks up the wide assortment of missions possible at alpha 3.23’s distribution centers
Usually the words "distribution center" conjure forth some logistical nexus full of a company's product plopped in the middle of a field for trucking...
Star Citizen’s live game director vacates position after nine years at CIG
We'll admit that this bit of Star Citizen news is ripe for speculation, and that speculation may be steered by how one feels about...
Star Citizen begins its Valentine’s Day, Lunar New Year, and free fly events for February this weekend
The month of February is loaded to the gills with events (and shop sales) for the alpha spaceship sandbox of Star Citizen, as CIG...
Star Citizen firms up April’s alpha 3.23 features and recounts development progress for January
It's roundup day for Star Citizen fans, as CIG has put out its latest roadmap update outline and January development report for fans to...
Star Citizen’s Cloud Imperium teases upcoming alpha 3.23’s possible features
The return of Star Citizen's weekly video digests already highlighted a couple of features for alpha 3.23, but there's now the usual weekly Star...
Star Citizen discusses alpha 3.23 EVA updates, lines up multiple events and a new free trial for February
Star Citizen is a game that's mostly about internet spaceships, but sometimes players need to engage in some extra-vehicular activity, or EVA for short....
Vague Patch Notes: Early access is just game development as performance art
I was reminded recently about Valheim. I do not own the game and thus have not played it; I cannot tell you if it...
Star Citizen player-run Daymar Rally sees hundreds of players and teams compete over the weekend
It's not a huge stretch to claim that much of Star Citizen's current in-game racing content would be possible without the effort of the...
The Daily Grind: How much do you think the whales of your top MMO spend in a year?
A few weeks back, following Korea's Fair Trade Commission ordering Nexon to pay nearly $9M in fines over its deceptive gamble-upgrade mechanics, players went...
Star Citizen’s CIG was hit with a measly $190 fine for… not filing its 2022 financial report on time
"If the penalty for a crime is a fine, then that law only exists for the lower class," so sayeth the meme, and that...
Star Citizen studio CIG claims increases in revenue, salaries, headcount, and costs in 2022 financial year report
The 2022 fiscal year for Star Citizen and Squadron 42 developer Cloud Imperium Games can best be described as "all the numbers were bigger":...
Make My MMO: The biggest MMO crowdfunding stories of 2023
Welcome to a special end-of-the-year edition of Make My MMO, the MassivelyOP column where we - well, I - keep tabs on all of...
Betawatch: Camelot Unchained promises good news in 2024
Look, Camelot Unchained, I see you promising good things for 2024. I am glad that January will mark a new push of the game...
The best MassivelyOP community Daily Grinds of 2023
This traditional roundup of the best Daily Grinds of the year is actually one of my favorites because it demonstrates just how long we've...
Star Citizen releases a new Legatus backer bundle that costs $48,000
Would you rather buy a reasonably reliable car or a whole bunch of internet spaceships? If for some reason you chose the latter, then...
Star Citizen brings three new vehicles, updated salvage, and more derelict settlements in alpha 3.22
Players of the alpha version of Star Citizen can now go from Wrecks to Riches, or at least they can do so provided they...
Star Citizen tweaks how salvaging works, plans for the activity’s launch in alpha 3.22
Back in July, Star Citizen shared a prototype of how full ship salvaging, aka "munching," was going. Several months later, the activity is back...
Global Chat: Why does CCP keep trying to make EVE shooters?
We're not the only ones who keep wondering why CCP continues to push for an FPS game set in the EVE Online universe. Long-time...
Star Citizen breaks a crowdfunding record for November with over $28M in sales
In case it wasn't clear what Star Citizen was hoping for when it launched last month's IAE event, the sales numbers for the month...