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The Daily Grind: Do MMORPG studios worry too much about player retention?
Back in March, we used a Richard Bartle blog post to discuss retention in MMOs and how developers could up their stickiness factor. But in...
Massively Overthinking: Alone together vs. forced grouping in MMORPGs
I'm going to go out on a limb here and assume that everyone has at some point seen the xkcd called Isolation, but if not, there...
Global Chat: The MMO blogosphere’s reaction to Guild Wars 2’s Path of Fire
It seems like the entire MMO blogosphere wanted to chip in thoughts on the Guild Wars 2: Path of Fire announcement, whether or not...
Battle Bards Episode 103: Wurm Online
You think you’ve heard strange MMORPG soundtracks before, but Wurm Online is about to take you to the odd frontier. With two distinctive soundtracks...
The MOP Up: Portal Knights splits up the party (August 13, 2017)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Massively Overthinking: Is the popularity of small-scale co-op games hurting MMORPGs?
Gamasutra has an unusual piece from an Ubisoft developer this week arguing that co-op gameplay is the industry's rising midcore trend, one that he...
Perfect Ten: Fresh approaches for familiar MMORPGs
Short of taking a blow to the head, there's very little I can suggest in the way of experiencing a familiar MMORPG for the...
Global Chat: What Asian MMOs can learn from the west
Usually when it comes to discussing world hemispheres of MMO game design, comments and observations are made about what western studios can learn from their...
The Daily Grind: Which MMO has the best fashion design?
Don't pretend you're all about the stats and are above venal preening over your looks in games. You secretly spend hours grinding dungeons, scouting...
Project Gorgon flips the switch to a 64-bit client
If you hear a high-pitched hum coming from somewhere in the heartland of America, pay it no attention. It's just Project Gorgon drawing immense...
Massively Overthinking: Gathering our thoughts on Guild Wars 2’s Path of Fire
This week, the dominant story has become Guild Wars 2's Path of Fire expansion, which is coming our way far sooner than a lot...
Battle Bards Episode 102: Pure joy
Is it even possible for pure joy to be derived from MMORPG music? Whether or not, the Battle Bards are going to take a...
Global Chat: Dipping into Albion Online
Now that Albion Online has officially launched, what's the verdict? It's a little hard to get a feel for that, since I haven't seen...
Stardew Valley multiplayer now slated for early 2018 launch
It's been a long time coming, but Stardew Valley is finally seeing some movement on the multiplayer front: The official blog has a post...
Anthem lead gameplay designer Corey Gaspur passes away
The official BioWare blog announced last night that Anthem lead gameplay designer Corey Gaspur has passed away. Gaspur had been a staple of the studio...
MMO researcher Nick Yee is ‘dispeling myths about female gamers’
Quantic Foundry researcher and long-time MMO academic Nick Yee has an intriguing blog post out this week titled Dispelling Myths about Female Gamers in...
The Daily Grind: Which MMO chat channel offers the best advice?
Here's an odd confession: I like to have global chat (or the equivalent thereof) running in my MMORPGs most days. Most days. While it...
Massively Overthinking: How should MMOs make money in a world without lockboxes?
Earlier this week, MOP's Justin expressed frustration over lockboxes, feeling especially provoked. "As both a player and a journalist, I find it insulting when...
Perfect Ten: Observations on Secret World Legends’ relaunch
Everyone has those sacred video game cows that are dearly special to them, carry personal meaning, and trigger fear and anxiety when messed with....
Pokemon Go event organizers blame cell traffic overload for snafu
The fallout and analysis of the debacle that was last weekend's Pokemon Go Fest continues, as Niantic has been pressed for answers on why such...