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Neverwinter’s Spellplague Caverns gets a tune-up
Do you like it when a developer goes back into a familiar dungeon to retune it? There's a case for familiarity and a case...
Neverwinter’s Cloaked Ascendancy introduces new randomized skirmish, weapon sets
When Neverwinter's Cloaked Ascendancy expansion launches on February 21st, players are heading into the city itself to defend it from onslaught. And one of...
Global Chat: Get over the lockbox debate already
One of the largest and most enduring arguments of the MMO genre is the purpose, legality, and profitability of so-called lockboxes in games. We've...
EVE Valkyrie’s upcoming patch introduces fresh mechanics and maps via Wormholes
EVE Valkyrie is getting an enormous patch next week on February 15th. Dubbed Wormholes, it's got wormholes. Story over. Just kidding. Wormholes are familiar...
Here’s how you’ll advance in WildStar past level 50
If you haven't heard yet, in the next big content update for WildStar, the team is introducing a new system to allow players at...
Massively Overthinking: Unholy MMORPG hybrids
Massively OP reader and frequent tipster Gibbins wants us to play match-maker.
"I love the wonderful world that Bethesda created with the Fallout franchise, not...
PvP sandbox Albion Online is planning instanced PvE dungeons
If you're wondering how ostensibly PvP MMOs are finding ways to implement PvE in 2017, look no further than Albion Online. Over the weekend,...
Camelot Unchained and the critical importance of video game character hands
Camelot Unchained's latest development blog sees the team hard at work on animations, the patcher merge, the terrain editor, bots (the good kind), hair...
LOTRO’s housing changes arrive on Monday
One of the biggest changes to Lord of the Rings Online's housing system in years is arriving on Monday, giving Hobbit interior decorators something...
Massively Overthinking: Breaking your immersions in MMORPGs
Veteran MOP reader and tipster Nordavind is going to break your immersions. Just kidding. He does have a question for us all on that...
Battle Bards Episode 91: Forest Tales
Take a stroll through the trees and become totally lost in the foliage, drinking in the sounds of the forest with today’s show, as...
Massively OP comment system switchover FAQ
02/03/2017 - We have now completed the first big step of switching over to our brand-new comment system. It's all still under construction, but it does...
Neverwinter’s Cloaked Ascendancy expansion arrives February 21st
Neverwinter's next big expansion finally has a name: Cloaked Ascendancy. The update is due out for PC on February 21st, to be followed on...
Here’s how guilds will battle for territory in Revelation Online
If the point of MMORPGs for you is to fight large-scale battles and actually claim your enemy's territory for your own, then today's Revelation...
Global Chat: Interior decorating in MMORPGs
With Elder Scrolls Online's new housing system coming early next month and LOTRO testing out some much-needed housing improvements, homemaking seems to be a...
Conan Exiles has formally launched early access with mixed reviews and new trailer
Funcom's Conan Exiles formally launched overnight, sending early access purchasers into the antique but brutal world of Conan the Barbarian. Despite some confusion over the...
Neverwinter details the making of the River District adventure zone
PWE put out a pair of matching dev diaries today on Neverwinter's River District area, the chief adventure zone coming in the game's next...
Massively Overthinking: Death and dying in MMORPGs
In March of last year, MOP's Justin wrote a detailed guide to the most common death penalties in MMORPGs. Last September, Gamasutra pulled seven...
Heroes and Villains explains its goals for seamless zoning
Heroes and Villains was one chunk of the original trifecta of superhero MMORPGs that sprang from the grave of City of Heroes, but it's...
These are the gods overseeing your fate in Conan Exiles
With just one week to go before its early access launch, Conan Exiles wants you to get spiritual. Specifically, Funcom's released a dev blog...