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Casually Classic: How permadeath runs are revitalizing WoW Classic
While I don't have any hard data on the subject, just observing the World of Warcraft Classic scene (and ABK's financials) over the past...
Wisdom of Nym: What will a new producer mean for Final Fantasy XI?
So we were pretty surprised yesterday when Square-Enix announced Akihiko Matsui would step away as the producer of Final Fantasy XI after a decade...
Perfect Ten: A primer on 10 very basic MMO fight mechanics
When the first two humans decided to get into a fight, they were just pushing one another and telling the other person to quit...
First impressions of Destiny 2’s Lightfall – through the lens of a long-lapsed player
Destiny 2 and I have a long and kind of weird history. I was along for the ride when this game first launched primarily...
First impressions of Diablo IV: Resurrecting Diablo II once again
If franchise media has taught us anything, it's that sequels which take risks and aren't universally beloved cause the parent company to panic and...
CCP Games officially unveils plans for a new blockchain game set within the EVE Online universe
For many players, it was probably a matter of when EVE Online developer CCP Games would dip into the blockchain gaming space, not whether,...
Not So Massively: Diablo IV’s beta brings the horror, but not the fun
I have been pretty critical of the direction of Diablo IV so far, but franchise loyalty and professional obligation nonetheless led me to accept...
Diablo IV’s first open beta night was slammed with long queues, disconnects, and performance issues
The hottest ticket in gaming town this weekend may be more scorching than you can handle. Diablo IV kicked off its first open beta...
Destiny 2 players mourn the death of Lance Reddick, longtime voice of Commander Zavala
Just a few nights ago, my husband and I were chatting about how good Lance Reddick sounded as Commander Zavala in Destiny 2's Lightfall....
Diablo IV’s paid closed beta aka ‘early access open beta’ is officially underway
Are you getting your early access open betas mixed up with your open betas and headstarts and actual early access and soft launches? We're...
WoW Factor: Narrative justification for every missing class/race combo in World of Warcraft
As I implied in a recent post about the most recent Ion Hazzikostas interview, the line about making sure that there was a narrative...
Vague Patch Notes: How WildStar’s first dungeon killed me
This is the story of a girl who ran a dungeon in WildStar's world, and while it looks all right in photographs, I absolutely...
Perfect Ten: 10 pieces of striking MMO cover art
Earlier this year, MMO Folklorist posted a rather intriguing article about the 10 best MMO box art designs -- at least in his opinion....
Former Trion boss Scott Hartsman illuminates the rise and fall of RIFT
Yesterday, we ran an editorial from MOP's Tyler focused on his reasoning that MMOs are better off showcasing their own special attributes than tearing...
Wisdom of Nym: Final Fantasy XIV’s patch 6.35 content is a mixed bag
So the patch is here! It brought a whole bunch of content! And the content is... actually kind of a mixed bag, if I'm...
The Soapbox: Hating on the competition is no way to promote an MMO
Recently, RIFTÂ was back in the news, offering free subscription time to new and returning players. While I salute Gamigo's generosity here, whenever the topic...
Star Citizen’s alpha 3.18 craters its initial launch, causing players to riot across the internet
Alpha 3.18 was meant to be Star Citizen's "biggest update yet," but what appears to have happened is a spectacularly buggy launch instead, causing...
Star Citizen enters alpha 3.18 with more persistence, a new graphics renderer, and more ships and locations
Last night saw Star Citizen make what it's calling the game's biggest update yet. Alpha 3.18 has now gone live, introducing some under-the-hood tech...
WoW Factor: Everything we know about Embers of Neltharion – so far
So at this point, we actually have a remarkably clear picture of what's going to be in the first major content patch for World...
Interview: The Wayfinder team on group size, customization, monetization, and more
Perhaps you're interested in Wayfinder because you like the idea of a small-group dungeon-running game published by Digital Extremes. (The studio made another game...