classic mmo

Generally used to describe MMOs from before World of Warcraft’s launch in 2004, though sometimes shortened to describe just the first few MMOs launched prior to 2000.

Just behind.

PSA: RuneScape’s sub fee is effectively $0 this month for Twitch Prime peeps

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Remember last fall when Twitch and Amazon announced Twitch Prime, a new combined service for Prime that grants customers a bunch of video game...
EverQuest

Leaderboard: Are you sick of MMORPG quests?

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When World of Warcraft was in beta and I first gave it a go, I remember being absolutely captivated by questing. It wasn't as...

The Stream Team: Completing Chronicle RuneScape Legends’ campaign mode (plus giveaway)

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It's taken a few rounds, but Massively OP's MJ is nearing the end of Chronicle: RuneScape Legends‘ PvE campaign. She has only two more...

The Game Archaeologist: SOE’s The Agency

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The graveyard of Sony Online Entertainment and Daybreak Game Company is certainly full enough to be considered a threat if there was ever a...

Massively Overthinking: MMOs, from hardcore to casual and back again

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Massively OP reader Suikoden wrote this great question to the podcast -- too good to let just Justin and me answer it. It's a...

Crowfall’s destructible castles are hungry hungry hippos

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One of my favorite early MMORPG PvP memories is from Dark Age of Camelot, where I liked to position my Huntress atop my side's...
This was a television show.

Perfect Ten: Conversations with anthropomorphic concepts of MMO studios

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Every so often, a man needs to have a conversation with some anthropomorphized concepts. I do that every few years. In the past, I've...

Jukebox Heroes: Your top six favorite MMO music themes

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After over a month of voting and counting down, we've arrived at the final six picks for your favorite MMORPG theme songs of all...

RuneScape airs ’15 Years of Adventure’ documentary

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"This is the story of a world created in a kitchen. Of a community bonding as they kill chickens or fish for sharks. It's a...

The Daily Grind: How important are player economies to MMORPGs?

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One of the more alarming trends in MMORPGs from the past few years, to me anyway, is the weakening of in-game economic systems, and not...

Dark Age of Camelot beckons adventurers to a new dragonish campaign

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An undead threat. A clutch of dragon eggs. Buried treasure. An unnerving disturbance. All of these are portents of Dark Age of Camelot's latest campaign,...

Massively Overthinking: It’s the end of The Secret World as we know it

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I think I can speak for most of our staff in saying that in November when Funcom first promised a "major upgrade to both retention and...

Rend wants to fix the fatal flaws of survival sandboxes

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It should be quite obvious that the developers over at Rend are huge survival sandbox fans, because why else would you make a game...

RuneScape developer Jagex posted another big financial year

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UK-based RuneScape developer Jagex posted its latest financial report today, calling 2016 its "second successive financial year of record revenue performance." The company claims...

The Game Archaeologist: Rubies of Eventide

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I can't say that Rubies of Eventide has been on my radar, like, ever. And yet practically every time I've asked for suggestions of...

Massively Overthinking: Competition vs. community in MMOs

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Quantic Foundry, the games research group we've been tracking ever since it posted its original Gamer Motivation Model, has a new piece out this...
doit doit doit

Dark Age of Camelot developers are looking to clean up unused games and general balance

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It sucks when you have a great idea for a character, but all of the names you'd like to use have been taken. That's...

The Stream Team: Taking an anniversary stroll in RuneScape

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What do you do when a game you've always intended to check out has an anniversary? Massively OP's MJ dives in to play --...
Shards Online

Massively OP Podcast Episode 110: Legends of Aria’s Derek Brinkmann

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Justin interviews Legends of Aria's Derek Brinkmann on the game's switch from Shards Online, Ultima origins, open PvP, private servers, and the shift to full MMORPG status.

The Game Archaeologist: How DikuMUD shaped modern MMOs

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Even though there are hundreds and thousands of MMOs spanning several decades, only a small handful were so incredibly influential that they changed the...

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