Fallout 76 wasn’t the only Interplay throwback at E3 2018: Descent, one of the games that defined the six degrees of freedom genre, is no longer underground. That is, the former title has changed because Interplay’s embraced the game and given the developers full support.
Descendent Studios team is hard at work on launch, Little Orbit CEO Matt Scott met with us to discuss what’s been going on in the past several years of development. Nostalgia aside, I went in expecting the worst: long-abandoned IP, Kickstarted game, indie team, extended public development, and fairly quiet presence on social media. However, I came out very pleased. While the game may not be an MMORPG, what I saw and heard makes me think that this may be the space experience I’ve been waiting for.
This week in MMO crowdfunding, Star Citizen posted its monthly studio report along with its updated 3.0 production report as it works on the “User Experience Polish Pass.” Players tracked only two delays in this report: the UI and the mission system AI. Cross your fingers that the Evocati test access begins next week as planned (it’s actually looking pretty good).
Elsewhere, Albion Online was slammed with a DDOS attack yesterday, which the devs say was “most likely in response to [SI’s] recent actions against gold sellers to coerce [SI] to not interfere with their illegal business.”
Meanwhile, Camelot Unchained teased testing for beta 1 backers, Path of Exile launched its latest expansion, Crowfall profiled a dev, Dogma Eternal Night tinkered with its mission system, Descent Underground released a demo on BrightLocker, City of Titans returned to Twitch, and Global Adventures successfully funded on Kickstarter.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.
If you’re fed up with the messes that are Steam and Android and the Apple Store, BrightLocker might be for you. Announced just this morning, the portal is being billed as
“the only platform for game discovery, community interaction and funding that bridges the connection between game developers and players in ways not seen before in the industry. Supporting all types of game developers, from early concept to post launch, as well as all platforms including PC, console, mobile and VR, BrightLocker launches with a line-up of both new and established games designed for every type of player.”
The first games to launch on the Austin-based platform include a few MMOs and other games we cover — Life is Feudal, Descent Underground, and Fractured Space. The company lists World of Warcraft, FIFA, Star Wars: The Old Republic, and the Sony PlayStation Network as its team members’ credentials.
This week in MMO crowdfunding news, Project Gorgon opened up a brand-new web store. “Currently, we are listing four crowdfunding packages from our prior Indiegogo Campaign in order to continue to raise funds until we launch on Steam Early Access,” Elder Game says. “This will give those who found out about us as our Indiegogo Campaign was closing to donate and get the awesome benefits that come with doing so. The three packages that are being offered are: The Horseback Explorer, Patron, and Duke. We will not be offering a standard Contributor package as we want to encourage all those interested in a standard Project: Gorgon key to purchase directly from Steam once they become available.”
- TUG resurfaced after raising millions and a year of rework to say it’s now focusing on producing a “minimally viable product.”
- We chatted with the Ship of Heroes team about its development.
- Descent: Underground‘s Tenebrae update introduced a brand-new map.
- The Exiled announced a February 23rd Steam early access launch.
- Crowdfund platform Fig revealed it has raised nearly $8M in a financing round for venture capitalists.
- Crowfall’s Indiegogo-based equity crowdfunding campaign drew to a close, raising over $668,000 from over 1200 investors.
Read on for more on what’s up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!
This week in MMO crowdfunding news, Shards Online announced it’ll kick off its alpha early in the new year, on January 13th. “Based on the feedback we’ve received from our current playerbase, there are a few things that need to happen before we can consider ourselves ready for Steam,” says Citadel’s Derek Brinkmann — and those include a bigger world map, tamed mounts, the archery skill, modding, and dev tools.
And last night, Star Citizen dropped 2.6 Star Marine for backers, along with the surprise announcement that it’s been using Amazon Lumberyard for over a year now.
- Former City of Heroes community member Je Saist has set up a GoFundMe to help him pay off medical bills accruing as a result of his early onset glaucoma diagnosis.
- John Smedley told Redditors that “money is tight” for Hero’s Song.
- Project Gorgon pulled in over $17,000 from its Indiegogo campaign.
- Grim Dawn rolled out its 184.108.40.206 patch, which includes a massive outdoor “Aetherial roguelike” dungeon.
- Elite: Dangerous raised £46,813 during its recent charity livestream.
- Descent: Underground announced its Avalanche update and GOG launch.
- Wild Terra updated with its Christmas event this very weekend.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!
This week in MMO crowdfunding news, Descent: Underground released a major AI update this week — the Moon Collider’s advanced Kythera AI system — plus “cooperative play against ‘bot’ opponents, new ship types, and additional gameplay enhancements.”
- Kickstarted science-laden sandbox ECO took home a climate science prize for its ecosystem simulation, which allows players to actually “create laws and policy [to] prevent the world’s destruction.
- CIG dismissed a Star Citizen backer’s insinuation that a state district attorney influenced its decision to refund $3000 in Kickstarter donations.
- And don’t forget to grab your summer alpha key for Das Tal!
Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we’ll look at a new hero joining Paragon’s line-up, check out a couple of behind-the-scenes interviews with MMO developers, get prepared for the latest World of Warcraft young adult books, romp around with several action-RPGs, and more!
Descent: Underground, an officially licensed prequel to 1994’s Descent vehicular shooter, is now available to the general public as well as all of its crowdfunding supporters.
The early access version of D:A boasts three ship classes, five map and game mode combos, and several weapon choices. Descendant Studios is encouraging players to record and share their sessions as development moves forward. The studio has also ditched microtransactions, according to CEO Eric Peterson.
“In response to a broad cross-section of our community, we’ve also decided to move away from the microtransactions model we had discussed during our Kickstarter. Once we leave Early Access, any future content will be bundled into larger expansions,” he says. “Fans have spoken and we listened, ‘buy once, play forever’ is the course they wanted, and one we fully embrace.”
Descent: Underground is coming to PC, Mac, and Linux during the early stages of 2016.
Last week, Star Citizen released impressive Gamescom 2015 demo videos showing live gameplay footage of players walking around a space port and a mission to board and steal a derelict ship. The SMITE community discovered that one of the game’s loading artworks looks suspiciously similar to a piece of League of Legends concept art. Beta signups have opened for Hi-Rez Studios’ new shooter Paladins, and Splatoon got a fun new Rainmaker game mode. League of Legends started preparing to move its North American servers and its first female professional player qualified for the LCS this week.
Following its $6 million world championship victory, Dota 2 team Evil Geniuses kicked one of its winning roster. Heroes of the Storm players found that average match lengths are on the rise, and nerfs are on the way for mage hero Kael’Thas. Diablo III revealed several new set and legendary items coming in patch 2.3.0 and gave us a sneak peek at its upcoming fourth game season. Infinite Crisis also officially closed its doors for good, and Descent: Underground showed off some gameplay at a recent convention.
Read on for detailed breakdowns of the stories above and other news from the wider world of online gaming in this week’s Not So Massively, and don’t forget to subscribe to the RSS feed for weekly updates!
We all thought that Otherland was dead due to something as silly as a very long silence and the complete failure of its development studio. Turns out that it is still a thing, and it’s even launching on Early Access soon! I’m not sure if this necessarily holds up all that well, though. In 1996, when the first book was published, the idea of a world constantly connected to online spaces was new and different. That is no longer the World of Tomorrow, that is the World of Right The Hell Now.
Other beta news? Well, there’s not a lot, but there’s some.
And, you know, there’s that whole list just past the break of games in testing. Let us know in the comments if we missed something!
Last week, Descent: Underground made its debut at the Rooster Teeth Expo in Austin, Texas. Pretty neat for fans of the game who could make it, yes? It’d be hard to top this week that unless the game offered its first build to backers this week or something. Not coincidentally, this is exactly what happened: The pre-alpha build is now playable by a group of players known as the “advisory board,” with more backers to be brought in as time rolls on.
Descent: Underground is based on the ’90s shooter franchise of the same name, rebuilt into a MOBA framework. The game ran a successful Kickstarter campaign back in April of this year, so it’s offered a pretty impressive turnaround from funding to playability. You can check out some footage of the game at last week’s expo just below.
This week in MMO crowdfunding news, we said goodbye to Descent Underground‘s fundraising campaign. It was a fond farewell, though, since the sci-fi space shooter reboot topped its $600,000 Kickstarter goal with just over three hours to spare.
Also this week, Star Citizen updated us on the progress made in March, showed off a new dev studio, released alpha version 1.1.1, and addressed community concerns about the length and accessibility of its Squadron 42 single-player campaign. The rest of our crowdfunding roundup is just past the cut.
Are you a fan of Descent? If so, and if you’d like to see a new franchise entry, you’d best be heading to Kickstarter and pledging your support to Descent Underground while you still can. The zero-g FPS actioner has a little over a day left on its funding drive, and as of press time it’s sitting at $488,365 out of the required $600,000.
Per Kickstarter policy, projects that fail to meet their funding goal receive none of the pledged money, so it’s coming down to the wire for Descendent Studios and its bid to bring back a beloved 1990s classic.
; thanks Cardboard!]