dev blog
Wild Terra outlines its dominium decay
Survival sandbox Wild Terra has a new dev blog focused on dominium dilapidation and marauding. What the heck does that mean? Well, it's basically...
Flameseeker Chronicles: Guild Wars 2’s immediate future
I imagine that the launch of Heart of Thorns was quite a bittersweet event for the ArenaNet gang: The sense of relief and celebration...
The MOP Up: Free Tribes for all (November 1, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Worlds Adrift UI is a mixture of the ‘diegetic’ and the traditional
The latest Worlds Adrift dev blog talks up the game's user interface, and more specifically a "diegetic UI" that is included in the game...
Revival clocks in a full year of production
It's been a year of full production on IllFonic's sandbox Revival and there's a lot to catch up on regarding the title. The team...
LOTRO ushers in the Siege of Minas Tirith
Lord of the Rings Online players have finally made it to one of Middle-earth's most famous metropolises: Minas Tirith.
Today the game has released Update...
Saga of Lucimia prides itself on group-based teamplay
Soloers, you are not welcome in Saga of Lucimia. At least that's the tone of developer diaries for the upcoming sandbox in which the team boldly...
Chronicles of Elyria dev blog: Immersion, heroism, and realism
Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are rare even...
Flameseeker Chronicles: Last-minute hopes and preparation for Guild Wars 2’s Heart of Thorns
I swear I've been waiting all year to say this: Heart of Thorns hits this Friday, everyone! Cue the massive in-game parties, mass orders...
Guild Wars 2 talks post-Heart of Thorns PvP
ArenaNet published a couple of Guild Wars 2 dev blogs today, both of which focused on the fantasy title's PvP. The first piece talks...
The MOP Up: Heart of Thorns countdown (October 18, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Chronicles of Elyria dev blog: Offline player characters
Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are rare even...
You can kill people with trees in Worlds Adrift
Bossa Studios' new Worlds Adrift title already seemed rather ambitious. With a recent dev blog, though, the studio admitted to the lofty goal of...
Guild Wars 2’s Heart of Thorns economy and legendary weapons
ArenaNet has published two Guild Wars 2 dev blogs today: one on the economy and one on legendary weapons. ANet economist John Smith begins by...
Guild Wars 2: Heart of Thorns will introduce the dragon Glint’s legacy
One of the vacation destinations awaiting Guild Wars 2 players in Heart of Thorns is Tarir, a "shining golden city" teeming with magic and...
Chronicles of Elyria dev blog: Permadeath in MMORPGs
Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are rare even...
Flameseeker Chronicles: Guild Wars 2 raid beta impressions
I don't believe I've ever been more excited -- and simultaneously nervous -- about a beta test than I was for Guild Wars 2's third beta...
Revival’s tags support ‘elements of role playing that many still believe are impossible in an MMO’
Just in case you thought Revival was all sex and gore, IllFonic's latest dev blog is here to discuss something relatively dry and technical: tags.
Interestingly...
SWTOR details combat changes, level sync in Fallen Empire
Quite a few combat changes are in store for players when Knights of the Fallen Empire hits SWTOR later this month. A new dev...
Guild Wars 2’s guild hall arena is ‘a combat sandbox’
Guild Wars 2's week of dev blogs continues, this time with an update about guild hall arenas. ArenaNet calls its new guild hall arena...