economy
Wisdom of Nym: Pandæmonium’s flop in Final Fantasy XIV
Raid series in Final Fantasy XIV have had a complicated history from a story standpoint. The Binding Coil of Bahamut was an interesting attempt,...
The Daily Grind: Which MMO offers the best ‘shopping’ experience?
We're talking about in-game shopping, mind you, not photoshop or cash-shop or workshops or whatever.
I've joked before - not entirely facetiously - that one...
Massively Overthinking: Why don’t MMOs try harder to foster great guilds?
MOP reader Mahaf1089 posed an interesting question beneath a WoW Factor column earlier this month, one that clearly resonated with our readers because it...
Niantic lays off 230 workers, affecting Pokemon Go, in cost-slashing reorganization
The beleaguered Pokemon Go company Niantic has been under fire all year from unhappy players, and now, the company itself is undergoing a restructure...
Star Citizen player event talks ship plans, building mechanics, player housing, and lowered priority for Theaters of War
This past weekend saw fans of Star Citizen converge in Shanghai and Hong Kong, China, for some Bar Citizen community events. Normally this wouldn't...
War Thunder shares economy roadmap targeting summer update
Last month, the players of War Thunder started a revolt as Gaijin Entertainment's deeply unpopular economic changes got rolled back following a review bombing....
Perfect Ten: Thoughts on Star Wars The Old Republic’s impending move to Broadsword
My relationship with Star Wars: The Old Republic is best described as "complicated." The game launched at a time when I was still pretty...
Pax Dei discusses alpha test plans, monetization, building mechanics, and blending PvP with PvE
Most of the time when a game puts out an FAQ, it's generally not too helpful or full of interesting information. That certainly can't...
EVE Online details Viridian’s new corporation projects, homefront operations, and economy updates
EVE Online was already seeking to deepen the corporation experience in its upcoming Viridan update with the addition of customizable structures, but luckily that...
Massively Overthinking: When an MMO has everything and so much of it
Last week, when No Man's Sky released its native Mac client, MOP's Chris and I fell into a discussion about the game being so...
Perfect Ten: MMOs that ghosted us after talking a big game
There's nothing worse as a fan of games to buy into all of the hype and previews of a promising-looking project only to see...
Ahead of Star Wars Galaxies’ 20th birthday, the Legends and Resto rogue servers are on the move
The Star Wars Galaxies emulator and rogue server community is surely eyeing the game's 20th anniversary later this month and is already cueing up...
World of Warcraft Classic pulled Black Temple down temporarily, presumably over gold farming
So let's take a look at something that seems pretty innocent on the surface. Blizzard announced on the official World of Warcraft forums that...
Gloria Victis’ massive roadmap includes a complete rethink of guild castles
Black Eye Games dropped a massive roadmap for Gloria Victis this week, capping off its first four months of post-launch during which it's managed...
Vague Patch Notes: Why we should evaluate MMO systems based on how they break
Back before Final Fantasy XIV's reboot launched, Naoki Yoshida talked about how the developers had plans to make certain primals be world bosses. Players...
The Daily Grind: What one thing do you wish new MMO devs knew about the genre before trying to make an MMO?
No, you can't tell them to flee for their lives. That's cheating.
I've been thinking about this topic after Bossa Games announced Lost Skies, which...
Blizzard suggests WoW Token RMT in WoW Classic is ‘for the good of the community’ because of RMT bots
World of Warcraft's WoW Classic community has been on fire for the last few days following Blizzard's announcement that it will port the WoW...
Not So Massively: Godsworn is Warcraft III meets Age of Mythology
It's a testament to how far the RTS genre has fallen that Steam's recent Tacticon festival of strategy games featured almost no RTS titles,...
War Thunder walks back economy changes following review bombing campaign
The outcry from players of War Thunder has been a success. Gaijin Entertainment was planning to continue applying what it called a "rank-based economy"...
Casually Classic: Six problems Blizzard has to solve for WoW Classic’s official hardcore mode
Hey, look at that: Blizzard's going and making Hardcore Classic an official thing. As well it should, considering how this community-driven ruleset's been the...