evergreen
Perfect Ten: How World of Warcraft is like professional wrestling
Professional wrestling is not my thing. I say that with absolutely no ill will or judgment; much like the Lord of the Rings, the...
The Game Archaeologist: The history of Guild Wars 2’s Super Adventure Box
In the MMORPG genre, April Fools' Day is especially relished as a time in which developers and studios can get a bit wacky and...
WoW Factor: The World of Warcraft expansion tour – Battle for Azeroth
Oh no.
I'd ask how this happened, but I know how it happened. It happened because I am a gigantic idiot. This expansion tour seemed...
Perfect Ten: MMOs that were ahead of their time
Timing is, as they say, everything. A good idea presented at the wrong time (and perhaps in the wrong way) might fizzle hard when...
MMO Cartographer: Boldly going into Star Trek Online
Space. The final frontier. These are the voyages of your Massively OP cartographer into Star Trek Online, to explore a 10-year-old game developed by...
Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property
While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But I also...
Massively Overthinking: What do you hoard in MMORPGs?
Last week, online gamers made headlines for hoarding toilet paper. No, not in real life - in Fallout 76. Way to embrace the apocalypse,...
Perfect Ten: The stages of the MMO life cycle
To this day, no one has a quote as useful on the subject of life and death as E. B. White: "We're born, we...
Vague Patch Notes: Ambition is not delivery in MMOs
So Chronicles of Elyria is dead in the water. Or... wait, that's not actually accurate; let me start again. Chronicles of Elyria has admitted...
Fight or Kite: Hackmud is more than a MUD – it’s a living cyberpunk world
As these words loaded into your browser, sending bits and bytes across a vast array of interconnected wires and tubes, someone is typing away...
Jukebox Heroes: Warframe’s soundtrack
I'm always keeping an ear out for recommended soundtracks from our readers here at Massively OP, and one that seems to get pushed my...
Into the Super-verse: Getting started with Champions Online in 2020
The sharp rise and fall of Champions Online back in 2009 resulted in a game that's made for an easy target of jokes ever...
The Game Archaeologist: Shenmue Online
If you ever stumble across a Dreamcast enthusiast -- and believe me, they are everywhere -- on the forefront of their diatribe about how...
WoW Factor: The World of Warcraft expansion tour – Warlords of Draenor
Oh barf.
Yes, folks, it... it had to happen. We had to get to this expansion. I know, none of us really want to. World of Warcraft...
Working As Intended: Deep-diving Star Wars Galaxies’ endgame crafting
When I leaped back into Star Wars Galaxies via the SWG Legends rogue server mid-2018, I didn't really truly think I'd stay all that...
Perfect Ten: Original MMOs that never came to be
"What could have been" is a path that I travel frequently, especially when I write The Game Archaeologist column. It genuinely haunts me that...
WoW Factor: The World of Warcraft expansion tour – Mists of Pandaria
It's time, people. It's time to remember you should never say no to panda. Yes, we've reached one of World of Warcraft's most weirdly controversial...
WoW Factor: The World of Warcraft expansion tour – Cataclysm
In my mind, Cataclysm still feels kind of recent. I don't know exactly why. It came out closer to World of Warcraft's launch than the present...
Massively Overthinking: How could MMOs combat endgame rushing?
Rushers, content locusts, world-firsters: Whatever you want to call them, these folks are both a boon and a bane for MMORPGs. They buy the...
Vague Patch Notes: Why PvP is a cheap way to fill out a game’s content compared to PvE
It feels like about four years ago when I laid down the first in a semi-regular series of columns I see as "useful notes"...