Massively Overthinking: What do you hoard in MMORPGs?

    
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Massively Overthinking: What do you hoard in MMORPGs?

Last week, online gamers made headlines for hoarding toilet paper. No, not in real life – in Fallout 76. Way to embrace the apocalypse, guys.

I’ve had hoarding on the brain for other reasons lately, too. In my own SWG crafting video last week, I teased myself for hoarding fruit. Nobody needs 8 million SWG fruit. It’ll take lifetimes to use it all, even at the rate I pump out video game food. But I have it anyway. And it’s a digital comfort. I’ve got that fruit problem taken care of!

So for this week’s Massively Overthinking, I’ve asked our staffers what it is they hoard in MMORPGs. Is it cosmetics? Buff trinkets? Quests? Decor? Are you the weirdo buying all my scrimpi every week? Tell us!

Andrew Ross (@dengarsw): I generally hoard things that I think might have a use for later, especially if it’s something that can be traded to friends so they can easily be closer in power to my character. Things that grant experience, annoying items to complete high-yield quests, junk quest rewards from tedious quests that maaaybe will get improved one day… yeah, I’m that guy. It pays off too, and people notice it in positive ways, so it’s a hard habit to break.

I’ll also hold onto items with sentimental value. My Asheron’s Call 1 avatar “died” with my favorite quest sword, not because it was good but because I literally spent a year working on it and organizing a cross-monarchy (“guild”) effort for the last step. I literally once drove to a Starbucks to rescue my Darkfall 1 raft when my house had a power out with my laptop, and I still had that raft when the servers went dark. And don’t even get me started on my Pokemon collection.

I’ve mentioned this before, but in most games with a cash shop, I tend to buy more space as one of my very first purchases… and I tend to max it out. And yet, I still feel like I’m good at trashing stuff when I see MJ’s bags, haha.

Andy McAdams: I hoard crafting items without clear purpose and market-salable items. I have crafting crap out the wazoo just in case I need it some day to craft something super valuable (which has happened exactly 0 times in all the years I’ve been gaming). I also convince myself that maybe I can sell that crafting ingredient on the market for monies! Which I then horde… and ultimately don’t spend that either. I think it’s a side effect of growing up on the lower end of middle-class is that I make lots of money in games, and then refuse to spend it on anything just in case something really cool that I want comes along. Which it does, and then I convince myself “what if something else really cool comes along?!” Repeat ad nauseam.

I’ve gotten better over the years as the inventory management mini-game in MMOs is hell. Unless you are playing FFXIV and then inventory management is like the 13th circle of hell, if you are covered in paper cuts and dipped in a boiling vat of jalapeño juice while being forced to listen a laugh track of an audience filled with Fran Dreschers and Gilbert Godfreys on repeat.

Horribly implemented inventory systems have done more than anything else to curb my hoarding tendencies.

Brianna Royce (@nbrianna, blog): For me, it’s always, always been resources, way back to Ultima Online. I always wanted to stockpile more reagents and logs and cloth and ore than immediately necessary because it was so easy to run out as a dedicated crafter, even with a huge stack, which could set me back days if I didn’t stay on top of it. So my fruit thing should be no surprise. I just really like the security and freedom of knowing I could snap my fingers and make anything I wanted, without that gnawing feeling that I was running out. It wasn’t so much that I wanted to have the resources but that I wanted that feeling to go away.

I’ve gotten a little better at it the last few years, or at least I was before the pandemic, sigh. Multiple sunsets of favorite games helped. I remind myself how many trillions of player-collected resources went down with the original SWG ship. I ask myself why didn’t I use mine, or sell them, or give them away while it still mattered? What a waste – you really can’t take it with you, and as long as you’re alive – and playing – you can always get more. So I try to learn from that lesson and move more stuff along to the market and newbies now when I know it’s excessive. The 8M fruit notwithstanding.

That said, what I do keep? Organized to the hilt. In real life and online. I freak out at even digital messes.

Carlo Lacsina (@UltraMudkipEX): The short answer is yes, especially food items. I don’t care if I’m fighting the latest raid boss; I have only 200 of these best-in-slot steaks, and these things are expensive. If I have to consume one of my literal 700 max potions in FFXIV, I die a little inside. IT’S NOT WORTH THE TRADE-OFF.

I hoard like a madman in Black Desert Online. The nature of the game’s enchant system has me hoarding black stones, cron stones, memory fragments, and anything that has to do with enchanting.

In other games, I hoard items that give out free cash shop items. I don’t want to waste the opportunity on an outfit or dye I hate, you know!

Chris Neal (@wolfyseyes, blog): I am nowhere near a packrat or hoarder in MMOs. At least, not on purpose. There are some items in my retainer inventory that I’m keeping just in case there is some reason at some point that will see me use them, but by and large I vendor trash unwanted things. If anything, I hoard empty inventory slots; having an organized, junk-free backpack is something I tend to obsess over.

Justin Olivetti (@Sypster, blog): Money. I hoard money. My general thinking is that in most MMOs, I don’t need to be buying anything on a regular basis, so it’s always better to save up for that one huge purchase down the road that might otherwise be unavailable or help circumvent a lot of additional work to obtain. I also keep potions and buffs by the bucketful, but isn’t that pretty much everyone?

Mia DeSanzo (@neschria): I hoard quest items and crafting supplies that I might never use. I sometimes end up getting rid of stuff when I run out of all possible storage, but it hurts me to do it.

MJ Guthrie (@MJ_Guthrie, blog): Do I hoard in games? Do I? BWUA HAHAHA AHA HAHAHAHAHAHAHA *breathes* HAHAHAHAHA HAHAHAHA HAHAHAHAHA *struggles for breath* hahahaha.

You could say that. Just ask anyone who watches my streams and has anxiety attacks every time I open my inventories. I hoard crafting materials, gear, consumables — anything that could be useful. But do I ever use it? Not often enough obviously. I mean I do use the crafting mats, even giving tons away, but never as many as I have. Same with the gear. I rarely use/remember to use potions and consumables and just tough it out. Oh, yes I also hoard decorations and cosmetics too. And currencies. So yes, yes I do surround myself with the comforts of digital things. I fully admit this was part of my growing up poor and knowing it was better to have and not need than need and not have. And bonus, I get to help others in every game that allows me to trade!

Samon Kashani (@thesamkash): I hoard it all. Literally anything that might have some obscure use; I’ll hoard it. My Guild Wars 2 bank is completely packed with items that had one use seven years ago. The mini decoration that lets you view the zephyr area or something. The mysterious portal device from an event that was never completely finished is just another one. I even have dozens of unidentified amber for a weapon set in one of those early HOT maps because, you know, I’ll complete that set never.

Single player games I’m no different. I’ll never use my X potions; I might need those for the final boss at the end of the game.

Every week, join the Massively OP staff for Massively Overthinking column, a multi-writer roundtable in which we discuss the MMO industry topics du jour – and then invite you to join the fray in the comments. Overthinking it is literally the whole point. Your turn!

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Down_To_My_Last_Fudge
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Down_To_My_Last_Fudge

I’m an old woman when it comes to housing and decoration SO of course, I was DTH everything in UO back in the day. Thousands of death robes, seashells, potions kegs just to keep a well-represented shop.

I find myself hoarding potions all the time I never use them I don’t know why I don’t sell them. But I guarantee I have way over 20k potions over several different MMO’s

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Anstalt

The only thing I hold onto is old weapon and armour drops from raids. I put a lot of time into getting them, so I’m gonna hang onto them and use them as cosmetic outfits.

Beyond that, nope, don’t hoard anything. In fact, I’m typically always hovering on the edge of bankruptcy in MMORPGs. I do the absolute bare minimum required in order to let me play the game – basically, I make sure I have enough money for repairs and consumables and thats it. Having said that, the last MMO I played where I actually needed money was SWG pre-cu. In modern themeparks, money is mostly irrelevant.

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Schmidt.Capela

Depends on how inventory is handled in-game.

If I have unlimited inventory space, I basically hoard everything. Often even vendor trash.

If my inventory is for the most part limited, but something has unlimited storage — like pets and mounts in WoW — then I hoard whatever I have unlimited storage for.

Apart from that, if I’m engaging in crafting (i.e., if I can craft everything I need between my main character and my alts, without having to rely on anyone else), then I hoard crafting mats.

Also, I tend to almost never use consumables; if I can craft or purchase them in unlimited amounts I might use them very rarely, but if they are rarer than that I never use those consumables. This is true even in single player games, unless their inventory works like many traditional JRPGs (where you can have every item in the game in your inventory at the same time, but only a limited amount of each kind of item); when handled like that I will consume or sell just enough items to never waste any I pick up.

Two caveats, though:

– Anything I don’t hoard I actively avoid going after. If it’s something functional, like mounts, I will get enough of it to not be handicapped and from that point onward ignore that kind of item; if it’s something that is only cosmetic, like pets or toys, then I will completely ignore that whole class of items from the start.

– If the game forces me to make hard decisions about what I will keep and what I will throw away, I throw away the game itself. I utterly hate having to make that kind of choice. Which, incidentally, is why I hoard things I can store an unlimited amount of and ignore things I can’t; this prevents me from having to choose what I will throw out.

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Bryan Correll

Everything I have space for. Especially crafting mats.

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Robert Mann

Depending on the game, it might vary, but usually: Consumables at my level or above that I will never actually use -and- crafting materials from older areas that I will on rare occasion use for somebody who needs/wants something.

This is generally true outside MMOs too. Anything I believe might be useful I hold onto… unless the inventory restricts it. Then I toss anything that I don’t find important enough.

Phaserlight
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Phaserlight

Synthetic Silksteel
Observer Optics
Neural Nodules
Scrap Metal
Heliocene Ore
Pyronic Ore
Pentric Ore
Xithricite Ore
Lanthanic Ore
Denic Ore
Apicene Ore
Cybernetic Grade FF (this one really isn’t very useful, but it’s rare-ish)
All the processor cores
Hive Queen Defense Matrix
Samoflange

^^ give me all of these trinkets!

quark1020
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quark1020

Definitely crafting materials, especially if the game uses a system where things are categorized by a color scheme. The item is white? It must be good for something! I’ll save it just in case.

A couple of weeks later, I’m spending an hour sorting through my bags, banks, and bank characters with the game’s wiki on my phone trying to see what something is good for and if I really REALLY need to keep it.

Reader
Minimalistway

Crafting materials until i feel the need to clean the inventory then i put in auction house or vendor it, currency that the developers forget to put in the currency tab (come on!), gear that i can’t sell or destroy.

Sometimes i think games should just remove inventory systems, or at least let items stack, but some game make inventory hell so you buy more space.

hurbster
Reader
hurbster

Old soul gems and crafting ingredients that are not used anymore. And current mats, although don’t really notice that with the crafting bag. Thankfully long gone are the days where you needed an alt for each crafting profession just to store the mats.

Vaeris
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Vaeris

Crafting mats, particularly in the MMOs where crafting actually mattered (SWG and EVE Online). I want to say mounts but that’s really more obsessed collecting as most games don’t let you have more than one of a particular mount.